Samurai Jack: The Shadow of Aku: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:SamuraiJackTheShadowofAku.jpg|300px]] | ||
|developer | |developer = Adrenium Games, Amaze Entertainment | ||
|publisher | |publisher = Sega | ||
|genre | |released = {{vgrelease|NA=March 23, 2004|EU=August 6, 2004}} | ||
|modes | |genre = Action-adventure | ||
|input | |modes = Single-player, Multiplayer (4) | ||
|input = GameCube Controller | |||
|forumlink = https://forums.dolphin-emu.org/Thread-gc-samurai-jack-the-shadow-of-aku | |||
}} | }} | ||
'''''Samurai Jack: The Shadow of Aku''''' | In '''''Samurai Jack: The Shadow of Aku''''' a lone Samurai warrior, thrust into the future by the evil Aku, must quickly find the time portal to the past to rescue his defenseless people. Ancestors of the displaced Samurai call him Jack and help him through four enemy-filled realms with 24 interactive levels. Samurai Jack suffers various states of damage if he fails to dodge fireballs and sword strikes, but slow-motion attacks, devastating combo moves, and sushi snacks empower the hearty warrior. From a burning village to the bustling Aku City, you'll guide Jack as he blasts through doors, finds hidden pathways, and frees caged locals, bringing him ever closer to fulfilling his great destiny--the defeat of Aku once and for all. | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
== Enhancements == | |||
=== 16:9 Widescreen Gecko Code === | |||
==== NA ==== | |||
<pre>$16:9 Widescreen | |||
04002FF0 C0A9E8D4 | |||
04002FF4 EC410172 | |||
04002FF8 C0A9C264 | |||
04002FFC 4807C718 | |||
0407F710 4BF838E0 | |||
0407F730 FC201050 | |||
</pre> | |||
== Configuration == | == Configuration == | ||
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== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion| | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|3.0|*****}} | {{VersionCompatibilityVersion|3.0|*****|}} | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
== Testing == | == Testing == | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{ | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.0|OS=Windows 7 | {{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Atlhon II X4 645 @ 3.1 GHz|GPU=ATI Radeon HD 5570|result=60FPS most of the time. Some FPS drops at large areas (55~45)|tester=Detonatorinf}} | ||
{{testing/entry|revision=4.0|OS=Windows 7|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce 660 SLI|result=60FPS consistently, working perfectly|tester=Paintbait}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{VideoGallery | |||
|vid1=nS9jGQ433Rc|cap1=Dolphin Emulator 4.0-4474 - Samurai Jack: The Shadow of Aku (1080p HD) - Nintendo GameCube | |||
}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
Latest revision as of 20:28, 29 February 2024
Samurai Jack: The Shadow of Aku | |
---|---|
Developer(s) | Adrenium Games, Amaze Entertainment |
Publisher(s) | Sega |
Platform(s) | GameCube |
Release date(s) | NA March 23, 2004 EU August 6, 2004 |
Genre(s) | Action-adventure |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
In Samurai Jack: The Shadow of Aku a lone Samurai warrior, thrust into the future by the evil Aku, must quickly find the time portal to the past to rescue his defenseless people. Ancestors of the displaced Samurai call him Jack and help him through four enemy-filled realms with 24 interactive levels. Samurai Jack suffers various states of damage if he fails to dodge fireballs and sword strikes, but slow-motion attacks, devastating combo moves, and sushi snacks empower the hearty warrior. From a burning village to the bustling Aku City, you'll guide Jack as he blasts through doors, finds hidden pathways, and frees caged locals, bringing him ever closer to fulfilling his great destiny--the defeat of Aku once and for all.
Problems
There are no reported problems with this title.
Enhancements
16:9 Widescreen Gecko Code
NA
$16:9 Widescreen 04002FF0 C0A9E8D4 04002FF4 EC410172 04002FF8 C0A9C264 04002FFC 4807C718 0407F710 4BF838E0 0407F730 FC201050
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Samurai Jack: The Shadow of Aku since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0 | Windows 7 | AMD Atlhon II X4 645 @ 3.1 GHz | ATI Radeon HD 5570 | 60FPS most of the time. Some FPS drops at large areas (55~45) | Detonatorinf |
4.0 | Windows 7 | Intel Core i7-3770 @ 3.4 GHz | NVIDIA GeForce 660 SLI | 60FPS consistently, working perfectly | Paintbait |
Gameplay Videos
- Adrenium Games (Developer)
- Amaze Entertainment (Developer)
- Sega (Publisher)
- North America (Release region)
- Europe (Release region)
- 2004 (Initial release year)
- Action-adventure (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 4.0
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- GameCube games