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Sonic Adventure DX: Director's Cut: Difference between revisions
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m (Text replacement - "{{[Yy]ou[Tt]ube\|(.*)\|(.*)(\|.*)?}} {{[Yy]ou[Tt]ube\|(.*)\|(.*)(\|.*)?}} " to "{{VideoGallery |vid1=$1|cap1=$2 |vid2=$4|cap2=$5 }}") |
m (Text replacement - "\<s\>(.*)\<\/s\>" to "{{s}}$1{{/s}}") |
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Line 37: | Line 37: | ||
Both video backends may render parts of the HUD and certain text elements offscreen. The OpenGL backend is reported as being effected less. | Both video backends may render parts of the HUD and certain text elements offscreen. The OpenGL backend is reported as being effected less. | ||
=== | === {{s}}Mac Shaders{{/s}} === | ||
The game shaders are very buggy at least on Mac build. Fixed in unknown revision. | The game shaders are very buggy at least on Mac build. Fixed in unknown revision. | ||