The Legend of Zelda: Twilight Princess (Wii): Difference between revisions

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{{Image|TwilightPrincessWii Sunrays Working.jpg|Proper Emulation of the effect|br}}
{{Image|TwilightPrincessWii Sunrays Working.jpg|Proper Emulation of the effect|br}}


=== <s>Audio Issues</s> ===
=== {{s}}Audio Issues{{/s}} ===
With DSP HLE, background music may play at a low value, sound effects may be too loud, and the music may not play or cut out randomly. Use [[DSP LLE]] to correct these sound problems. Should be fixed with {{revision|4.0-7286}}.
With DSP HLE, background music may play at a low value, sound effects may be too loud, and the music may not play or cut out randomly. Use [[DSP LLE]] to correct these sound problems. Should be fixed with {{revision|4.0-7286}}.


=== <s>Mini Map</s> ===
=== {{s}}Mini Map{{/s}} ===
With '''EFB Copies to Texture Only''' the minimap will become monochromatic; use disable '''EFB Copies to Texture Only''' to fix it. Fixed by {{revision|4.0-5561}}, with details in the [https://dolphin-emu.org/blog/2015/03/01/dolphin-progress-report-february-2015/ February Progress Report].
With '''EFB Copies to Texture Only''' the minimap will become monochromatic; use disable '''EFB Copies to Texture Only''' to fix it. Fixed by {{revision|4.0-5561}}, with details in the [https://dolphin-emu.org/blog/2015/03/01/dolphin-progress-report-february-2015/ February Progress Report].


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As the player progress through the game, Hyrule Field will become progressively slower. See {{issue|720}} and {{issue|2499}}. Previously, the "ZTP Hack" could be used to improve this issue. This patch has since been integrated into to the game's ini file. All region releases except KO, were fixed by {{revision|4.0-1767}}.
As the player progress through the game, Hyrule Field will become progressively slower. See {{issue|720}} and {{issue|2499}}. Previously, the "ZTP Hack" could be used to improve this issue. This patch has since been integrated into to the game's ini file. All region releases except KO, were fixed by {{revision|4.0-1767}}.


=== <s>D3D11 Darkness</s> ===
=== {{s}}D3D11 Darkness{{/s}} ===
With the D3D graphics backend the lens flare from the sun is glitched. When looking at the sun through trees of buildings, part of the effect shows through, displaying a small lens flare and an overall darkening of the screen. Only the D3D backend has this problem so use OpenGL to avoid it. See {{issue|5999}}, fixed in {{revision|4.0-1487}}.
With the D3D graphics backend the lens flare from the sun is glitched. When looking at the sun through trees of buildings, part of the effect shows through, displaying a small lens flare and an overall darkening of the screen. Only the D3D backend has this problem so use OpenGL to avoid it. See {{issue|5999}}, fixed in {{revision|4.0-1487}}.
{{Image|TwilightPrincessWii-DX11Blackness.jpg|Looking through trees at the lens flare in D3D11|}}
{{Image|TwilightPrincessWii-DX11Blackness.jpg|Looking through trees at the lens flare in D3D11|}}