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Luigi's Mansion: Difference between revisions
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{{testing/entry|revision=4.0-6112|OS=Windows 7 x64|CPU=Intel Core i7-3770K @3.5GHz|GPU=NVIDIA GeForce GTX 770|result=Fully Playable at 1080p @60FPS with 4x native internal resolution and 8x anti-aliasing. Also works perfectly in widescreen with the same settings.|tester=Mangaman1001}} | {{testing/entry|revision=4.0-6112|OS=Windows 7 x64|CPU=Intel Core i7-3770K @3.5GHz|GPU=NVIDIA GeForce GTX 770|result=Fully Playable at 1080p @60FPS with 4x native internal resolution and 8x anti-aliasing. Also works perfectly in widescreen with the same settings.|tester=Mangaman1001}} | ||
{{testing/entry|revision=4.0-7481|OS=Windows 10 x64|CPU=Intel Core M-5y71 @1.2GHz|GPU=Intel HD Graphics 5300|result=Unplayable, crashes entire emulator in OS when at start screen upon pressing start. Applies to 4.0-5283 thru current (4.0-7481) and likely many, many more builds prior to 4.0-5283. This issue does not exist for the last stable version, 4.0.2. Presumably GPU and/or OS dependent. |tester=Anonymous user}} | {{testing/entry|revision=4.0-7481|OS=Windows 10 x64|CPU=Intel Core M-5y71 @1.2GHz|GPU=Intel HD Graphics 5300|result=Unplayable, crashes entire emulator in OS when at start screen upon pressing start. Applies to 4.0-5283 thru current (4.0-7481) and likely many, many more builds prior to 4.0-5283. This issue does not exist for the last stable version, 4.0.2. Presumably GPU and/or OS dependent. |tester=Anonymous user}} | ||
{{testing/entry|revision=4.0-7725|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 @ 3,4GHz|GPU=NVIDIA GeForce GTX 660|result=Playable. Almost perfect. The only small issue I have detected is that the blurry effect on Marios picture in King Boo's Hall is not emulated properly like in the actual game. At least within the european version.|tester=Kenny}} | |||
{{testing/end}} | {{testing/end}} | ||