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Luigi's Mansion: Difference between revisions
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{{testing/entry|revision=4.0-7481|OS=Windows 10|CPU=Intel Core M-5y71 @1.2GHz|GPU=Intel HD Graphics 5300|result=Unplayable, crashes entire emulator in OS when at start screen upon pressing start. Applies to 4.0-5283 thru current (4.0-7481) and likely many, many more builds prior to 4.0-5283. This issue does not exist for the last stable version, 4.0.2. Presumably GPU and/or OS dependent. |tester=Anonymous user}} | {{testing/entry|revision=4.0-7481|OS=Windows 10|CPU=Intel Core M-5y71 @1.2GHz|GPU=Intel HD Graphics 5300|result=Unplayable, crashes entire emulator in OS when at start screen upon pressing start. Applies to 4.0-5283 thru current (4.0-7481) and likely many, many more builds prior to 4.0-5283. This issue does not exist for the last stable version, 4.0.2. Presumably GPU and/or OS dependent. |tester=Anonymous user}} | ||
{{testing/entry|revision=4.0-7725|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=NVIDIA GeForce GTX 660|result=Playable. Almost perfect. The only small issue I have detected is that the blurry effect on Mario's picture in King Boo's Hall is not emulated properly like in the actual game. At least within the European version.|tester=Kenny}} | {{testing/entry|revision=4.0-7725|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=NVIDIA GeForce GTX 660|result=Playable. Almost perfect. The only small issue I have detected is that the blurry effect on Mario's picture in King Boo's Hall is not emulated properly like in the actual game. At least within the European version.|tester=Kenny}} | ||
{{testing/entry|revision=4.0-8044|OS=Windows 10|CPU=Intel Core i5-4690K @ 4. | {{testing/entry|revision=4.0-8044|OS=Windows 10|CPU=Intel Core i5-4690K @ 4.2GHz|GPU=NVIDIA GeForce GTX 660|result=Fully playable: Runs well above full speed on the OpenGL backend. Haven't encountered any problems.|tester=Aplayer12345}} | ||
{{testing/end}} | {{testing/end}} | ||