Luigi's Mansion: Difference between revisions
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{{testing/entry|revision=4.0-7725|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=NVIDIA GeForce GTX 660|result=Playable. Almost perfect. The only small issue I have detected is that the blurry effect on Mario's picture in King Boo's Hall is not emulated properly like in the actual game. At least within the European version.|tester=Kenny}} | {{testing/entry|revision=4.0-7725|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=NVIDIA GeForce GTX 660|result=Playable. Almost perfect. The only small issue I have detected is that the blurry effect on Mario's picture in King Boo's Hall is not emulated properly like in the actual game. At least within the European version.|tester=Kenny}} | ||
{{testing/entry|revision=4.0-8044|OS=Windows 10|CPU=Intel Core i5-4690K @ 4.2GHz|GPU=NVIDIA GeForce GTX 660|result=Fully playable: Runs well above full speed on the OpenGL backend. Haven't encountered any problems.|tester=Aplayer12345}} | {{testing/entry|revision=4.0-8044|OS=Windows 10|CPU=Intel Core i5-4690K @ 4.2GHz|GPU=NVIDIA GeForce GTX 660|result=Fully playable: Runs well above full speed on the OpenGL backend. Haven't encountered any problems.|tester=Aplayer12345}} | ||
{{testing/entry|revision=4.0-8076|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5 GHz|GPU=NVIDIA GeForce 610M|result=GameID:GLME01<br>Played the game from start to finish (no Hidden Mansion). No issues except for the Mario | {{testing/entry|revision=4.0-8076|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5 GHz|GPU=NVIDIA GeForce 610M|result=''GameID: GLME01''<br>Played the game from start to finish (no Hidden Mansion). No issues except for the Mario Portrait Blur effect not working.|tester=wildgoosespeeder}} | ||
{{testing/end}} | {{testing/end}} | ||