Super Mario Strikers: Difference between revisions
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The loading animation requires RealXFB to display properly. Refer to the video and image below for comparison. | The loading animation requires RealXFB to display properly. Refer to the video and image below for comparison. | ||
{{VideoGallery|vid1=YvzzeomJ_t8|cap1=Missing Load Animation No XFB at 1.47sec}}{{image}} | {{VideoGallery | ||
|vid1=YvzzeomJ_t8|cap1=Missing Load Animation No XFB at 1.47sec}}{{image | |||
}} | |||
=== {{s}} Weapon/Bowser Shadows {{/s}} === | === {{s}} Weapon/Bowser Shadows {{/s}} === | ||
Many of the non-character dynamic objects will have flickering shadows. They require zfreeze to display correctly, a feature that Dolphin currently does not emulate. See {{issue|6423 | Many of the non-character dynamic objects will have flickering shadows. They require zfreeze to display correctly, a feature that Dolphin currently does not emulate. See {{issue|6423}}. Fixed by {{revision|4.0-5279}}. | ||
== Configuration == | == Configuration == |