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The Legend of Zelda: Four Swords Adventures: Difference between revisions
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(→DSP-HLE hang at Menu in Navi's Trackers mode (Japanese version): Is this issue really exclusive to the JP version, or was that just what the reporter had used?) |
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HLE audio can only support 1 GBA as of the New-Zelda-HLE rewrite. Use DSP-LLE (with a DSP ripped from a Wii/GC) in order to play with multiple players. | HLE audio can only support 1 GBA as of the New-Zelda-HLE rewrite. Use DSP-LLE (with a DSP ripped from a Wii/GC) in order to play with multiple players. | ||
=== DSP-HLE | === DSP-HLE Navi's Trackers Hang (JP version) === | ||
Navi Trackers requires DSP-LLE (with a DSP ripped from console) in order to function properly | When using HLE audio emulation the game will hang when trying to use Navi's Trackers mode /w a GBA. Navi Trackers requires DSP-LLE (with a DSP ripped from console) in order to function properly. | ||
=== {{s}}HLE Sound Hang{{/s}} === | === {{s}}HLE Sound Hang{{/s}} === |