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User talk:Mbc07: Difference between revisions
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:::: A guide is the perfect way around this. All we have to do is list 16:9 codes on the page, and link to the guide that instructs users to go to 4:3 or 21:9 or any other weird ratios they want! I don't see why anyone would have a problem with that solution. :D ...Assuming there is in fact a pattern or something we can teach in a guide, of course. - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 14:36, 4 March 2016 (CET) | :::: A guide is the perfect way around this. All we have to do is list 16:9 codes on the page, and link to the guide that instructs users to go to 4:3 or 21:9 or any other weird ratios they want! I don't see why anyone would have a problem with that solution. :D ...Assuming there is in fact a pattern or something we can teach in a guide, of course. - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 14:36, 4 March 2016 (CET) | ||
:::::Yes, it will have use for the 4:3 only games and then it will eventually teach users how to modify the code to 21:9 for these games. The games that support 16:9 will miss out 21:9 because there's no way to provide the game's unique code if we don't allow 21:9. [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 14:46, 4 March 2016 (CET) |