Mario Party 6: Difference between revisions
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m (probably meant 4.0-9327 for "9327") |
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{{testing/entry|revision=3.5-367|OS=Windows 7|CPU=Intel Core i3-2330M @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Playable at full 60FPS when using DPS HLE emulation, but the BGM will stop playing.|tester=Oddlyoko2K}} | {{testing/entry|revision=3.5-367|OS=Windows 7|CPU=Intel Core i3-2330M @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Playable at full 60FPS when using DPS HLE emulation, but the BGM will stop playing.|tester=Oddlyoko2K}} | ||
{{testing/entry|revision=4.0|OS=Windows 7|CPU=Intel Core i5-2500K @ 4GHz|GPU=AMD Radeon HD 7850|result=Runs at full speed (50FPS PAL), there are no FPS drops, no problems with BGM even using HLE|tester=Dchilo}} | {{testing/entry|revision=4.0|OS=Windows 7|CPU=Intel Core i5-2500K @ 4GHz|GPU=AMD Radeon HD 7850|result=Runs at full speed (50FPS PAL), there are no FPS drops, no problems with BGM even using HLE|tester=Dchilo}} | ||
{{testing/entry|revision=9327|OS=Windows 10 |CPU=AMD A10-8700P @ 1.8GHz|GPU=AMD Radeon R6 Graphics|result=Runs at 60 fps with V-sync, 3x Native Resolution for 1080p, Anti-Aliasing 4x MSAA|tester=EricMcCloud}} | {{testing/entry|revision=4.0-9327|OS=Windows 10|CPU=AMD A10-8700P @ 1.8GHz|GPU=AMD Radeon R6 Graphics|result=Runs at 60 fps with V-sync, 3x Native Resolution for 1080p, Anti-Aliasing 4x MSAA|tester=EricMcCloud}} | ||
{{testing/end}} | {{testing/end}} | ||