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Talk:Metal Gear Solid: The Twin Snakes: Difference between revisions
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:Widescreen AR codes have been added all over this wiki without any specific widescreen hacks issues for that particular game or proof that they have even been tested it. This is hardly anything new. /rant - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 09:18, 24 August 2016 (CEST) | :Widescreen AR codes have been added all over this wiki without any specific widescreen hacks issues for that particular game or proof that they have even been tested it. This is hardly anything new. /rant - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 09:18, 24 August 2016 (CEST) | ||
:The NTSC code isn't even real. It's [https://forums.dolphin-emu.org/Thread-unofficial-widescreen-development-topic-archive?pid=405672#pid405672 PAL code] lol [[Special:Contributions/89.177.197.184|89.177.197.184]] 16:07, 27 August 2016 (CEST) | :The NTSC code isn't even real. It's [https://forums.dolphin-emu.org/Thread-unofficial-widescreen-development-topic-archive?pid=405672#pid405672 PAL code] lol [[Special:Contributions/89.177.197.184|89.177.197.184]] 16:07, 27 August 2016 (CEST) | ||
:: That's been accounted for. The question remains as to what's wrong with the default Widescreen hack. I trust it has problems, just want to know what they are. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 07:10, 5 September 2016 (CEST) |