Mario Party 7: Difference between revisions
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m (The NTSC-U Aspect Ratio Fix is actually Action Replay, didn't work as a Gecko Code.) |
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=== 16:9 Aspect Ratio Fix === | === 16:9 Aspect Ratio Fix === | ||
The built-in Widescreen Hack causes board clipping and buggy reflections. The following | The built-in Widescreen Hack causes board clipping and buggy reflections. The following codes work as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. | ||
==== NTSC-U ==== | ==== NTSC-U (AR) ==== | ||
<pre> | <pre> | ||
041794DC 60000000 | 041794DC 60000000 | ||
Line 186: | Line 186: | ||
</pre> | </pre> | ||
==== PAL ==== | ==== PAL (Gecko)==== | ||
<pre> | <pre> | ||
0417E67C 60000000 | 0417E67C 60000000 | ||
Line 320: | Line 320: | ||
</pre> | </pre> | ||
==== NTSC-J ==== | ==== NTSC-J (Gecko)==== | ||
<pre> | <pre> | ||
F6000001 80008180 | F6000001 80008180 | ||
Line 427: | Line 427: | ||
E0000000 80008000 | E0000000 80008000 | ||
</pre> | </pre> | ||
=== 60Hz AR Codes === | === 60Hz AR Codes === | ||
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1937] ==== | ==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1937] ==== |