Mario Party 7: Difference between revisions

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m (The NTSC-U Aspect Ratio Fix is actually Action Replay, didn't work as a Gecko Code.)
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=== 16:9 Aspect Ratio Fix ===
=== 16:9 Aspect Ratio Fix ===
The built-in Widescreen Hack causes board clipping and buggy reflections. The following Gecko (except for NTSC-U, it's AR) codes work as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using this code.
The built-in Widescreen Hack causes board clipping and buggy reflections. The following codes work as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.


==== NTSC-U ====
==== NTSC-U (AR) ====
<pre>
<pre>
041794DC 60000000
041794DC 60000000
Line 186: Line 186:
</pre>
</pre>


==== PAL ====
==== PAL (Gecko)====
<pre>
<pre>
0417E67C 60000000
0417E67C 60000000
Line 320: Line 320:
</pre>
</pre>


==== NTSC-J ====
==== NTSC-J (Gecko)====
<pre>
<pre>
F6000001 80008180
F6000001 80008180
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E0000000 80008000
E0000000 80008000
</pre>
</pre>
=== 60Hz AR Codes ===
=== 60Hz AR Codes ===
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1937] ====
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1937] ====