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Configuration Guide: Difference between revisions
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(→DSP: Deleted deprecated info and other changes) |
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== DSP == | == DSP == | ||
=== Audio Backend === | |||
OpenAL is usually faster. Recommended on almost all games . | |||
* '''DSP Emulator Engine''' - DSP HLE is the fastest DSP Emulator Engine. It is very reliable, and only a few games still have problems with it. Use [[DSP LLE]] if DSP HLE is not working properly. See [[DSP LLE]] for more details. | * '''DSP Emulator Engine''' - DSP HLE is the fastest DSP Emulator Engine. It is very reliable, and only a few games still have problems with it. Use [[DSP LLE]] if DSP HLE is not working properly. See [[DSP LLE]] for more details. | ||
* '''DSPLLE on Separate Thread''' - For systems with three or more CPU cores, this option can give a nice performance boost to DSP LLE. However, it can cause freezes in [[:Category:Zelda ucode games|Zelda ucode games]]. Use carefully. | * '''DSPLLE on Separate Thread''' - For systems with three or more CPU cores, this option can give a nice performance boost to DSP LLE. However, it can cause freezes in [[:Category:Zelda ucode games|Zelda ucode games]]. Use carefully. | ||
[[Category:Tutorials]] | [[Category:Tutorials]] |