Configuration Guide: Difference between revisions

Jump to navigation Jump to search
(→‎DSP: Deleted deprecated info and other changes)
Line 26: Line 26:


== DSP ==
== DSP ==
=== Audio Backend ===
OpenAL is usually faster. Recommended on almost all games .
* '''DSP Emulator Engine''' - DSP HLE is the fastest DSP Emulator Engine. It is very reliable, and only a few games still have problems with it. Use [[DSP LLE]] if DSP HLE is not working properly. See [[DSP LLE]] for more details.
* '''DSP Emulator Engine''' - DSP HLE is the fastest DSP Emulator Engine. It is very reliable, and only a few games still have problems with it. Use [[DSP LLE]] if DSP HLE is not working properly. See [[DSP LLE]] for more details.
* '''DSPLLE on Separate Thread''' - For systems with three or more CPU cores, this option can give a nice performance boost to DSP LLE. However, it can cause freezes in [[:Category:Zelda ucode games|Zelda ucode games]]. Use carefully.
* '''DSPLLE on Separate Thread''' - For systems with three or more CPU cores, this option can give a nice performance boost to DSP LLE. However, it can cause freezes in [[:Category:Zelda ucode games|Zelda ucode games]]. Use carefully.
**Notice: this option was broken between {{revision|4.0-296}} and {{revision|4.0-1413}}.


[[Category:Tutorials]]
[[Category:Tutorials]]