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The Legend of Zelda: Majora's Mask: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:MMBoxArt.jpg|300px]] | ||
|developer | |developer = Nintendo EAD | ||
|publisher | |publisher = Nintendo | ||
|series = The Legend of Zelda | |||
|series | |released = '''Nintendo 64'''<br />{{vgrelease|JP=April 27, 2000|NA=October 26, 2000|EU=November 17, 2000}}'''Virtual Console'''<br />{{vgrelease|EU=April 3, 2009}}{{vgrelease|JP=April 7, 2009|NA=May 18, 2009}} | ||
|released | |genre = Action-adventure | ||
|genre | |modes = Single-player | ||
|modes | |input = GameCube Controller, Classic Controller | ||
|input | |forumlink = http://forums.dolphin-emu.org/Thread-virtual-console-the-legend-of-zelda-majora-s-mask | ||
|forumlink | |||
}} | }} | ||
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The gameplay is centered on the perpetually repeating three-day cycle and the use of various masks, some of which allow Link to transform into different beings. Link learns to play several melodies on his ocarina, which have a variety of effects like controlling the flow of time or opening passages to four temples, which house challenges Link must overcome. Unlike Ocarina of Time, Majora's Mask requires the Expansion Pak, which provides additional memory for enhanced graphics and more on-screen characters. | The gameplay is centered on the perpetually repeating three-day cycle and the use of various masks, some of which allow Link to transform into different beings. Link learns to play several melodies on his ocarina, which have a variety of effects like controlling the flow of time or opening passages to four temples, which house challenges Link must overcome. Unlike Ocarina of Time, Majora's Mask requires the Expansion Pak, which provides additional memory for enhanced graphics and more on-screen characters. | ||
{{GlobalProblems}} | |||
{{GlobalProblems | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== <s>NTSC-U Hangs After N64 Logo</s> === | === <s>NTSC-U Hangs After N64 Logo</s> === | ||
The NTSC-U version of this game will hang after the spinning N, and there is no solution at this time. See {{issue|6253}}. Fixed by {{revision|5.0-2127}}. | The NTSC-U version of this game will hang after the spinning N, and there is no solution at this time. See {{issue|6253}}. Fixed by {{revision|5.0-2127}}. | ||
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=== <s>NTSC-J Crashes on New Game</s> === | === <s>NTSC-J Crashes on New Game</s> === | ||
The game crashes while writing changes back to the save file, which makes creating an in-game save impossible in the first place. It is unknown whether using a pre-made save file will work around the issue. See {{issue|6253}}. Fixed by {{revision|5.0-2127}}. | The game crashes while writing changes back to the save file, which makes creating an in-game save impossible in the first place. It is unknown whether using a pre-made save file will work around the issue. See {{issue|6253}}. Fixed by {{revision|5.0-2127}}. | ||
}}}} | }}}} | ||
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E0000000 80008000 | E0000000 80008000 | ||
</pre> | </pre> | ||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | |||
}} | |||
{{Navigation/Zelda}} | {{Navigation/Zelda}} | ||
[[Category:Virtual Console games]] | [[Category:Virtual Console games]] | ||
[[Category:Nintendo 64 games]] | [[Category:Nintendo 64 games]] |