Progress Continues
We've already had 21646 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Configuration Guide: Difference between revisions
Jump to navigation
Jump to search
Line 24: | Line 24: | ||
=== General === | === General === | ||
* Depending | ==== Video Backend ==== | ||
* Depending on the game and the graphics card: '''Vulkan''' will generally provide the best performance for Nvidia and AMD, while '''D3D12''' is preferred on Intel. '''D3D11''' is a good fallback option for stability or compatibility reasons. '''OpenGL''' should be avoided on AMD and Intel GPUs on Windows due to poorly optimized drivers. | |||
* '''V-Sync''' helps prevent screen tearing. | * '''V-Sync''' helps prevent screen tearing. | ||
* '''Use Fullscreen''' toggles between fullscreen and windowed mode. | * '''Use Fullscreen''' toggles between fullscreen and windowed mode. | ||
** Exclusive Fullscreen is available on Windows, it gives Dolphin full control over the graphics card. This results in minimal latency which is important for competitive games such as [[Super Smash Bros. Melee]]. More details on its benefits can be found on [https://dolphin-emu.org/blog/2014/07/31/dolphin-progress-report-july-2014/#40-2286-d3d-exclusive-fullscreen-by-armada651 Progress Report of July 2014]. D3D is well supported for Exclusive Fullscreen | ** Exclusive Fullscreen is available on Windows, it gives Dolphin full control over the graphics card. This results in minimal latency which is important for competitive games such as [[Super Smash Bros. Melee]]. More details on its benefits can be found on [https://dolphin-emu.org/blog/2014/07/31/dolphin-progress-report-july-2014/#40-2286-d3d-exclusive-fullscreen-by-armada651 Progress Report of July 2014]. D3D is well supported for Exclusive Fullscreen. Support on OpenGL is more of a hack. Exclusive fullscreen is enabled by default when it is supported, it can be disabled by checking the '''Borderless Fullscreen''' checkbox under Graphics > Advanced > Misc. | ||
=== Enhancements === | === Enhancements === |