Paper Mario: The Thousand-Year Door: Difference between revisions

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(Metal supports Bounding Box)
 
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== Emulation Information ==
== Emulation Information ==
=== When Using Older Graphics Cards ===
=== When Using Older Graphics Cards ===
This game uses a feature known as "Bounding Box", which Dolphin typically uses Shader Storage Buffer Objects (SSBO) to emulate. This requires a NVIDIA GeForce 400 series or newer, a AMD/ATI Radeon HD 5000 series or newer, or a Intel Broadwell Integrated GPU (Intel HD 5300+) or newer and an operating system that supports OpenGL 4.3, D3D11, GLES 3.1, or Vulkan. On macOS, MoltenVK can be used to attain Vulkan support on the latest builds. If Bounding Box is not emulated correctly, the game will show severe graphical glitches and won't be playable to finish.
This game uses a feature known as "Bounding Box", which Dolphin typically uses Shader Storage Buffer Objects (SSBO) to emulate. This requires a NVIDIA GeForce 400 series or newer, a AMD/ATI Radeon HD 5000 series or newer, or a Intel Broadwell Integrated GPU (Intel HD 5300+) or newer and an operating system that supports OpenGL 4.3, D3D11, GLES 3.1, Vulkan, or Metal. If Bounding Box is not emulated correctly, the game will show severe graphical glitches and won't be playable to finish.


{{Image|TTYD-DisabledBB.png|Broken Bounding Box}}
{{Image|TTYD-DisabledBB.png|Broken Bounding Box}}