Burnout 2: Point of Impact: Difference between revisions
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{{Test Entry|revision=6519|OS=Windows XP x86|CPU=AMD 64 X2 4000+|GPU=nVidia GeForce 8500 GT|result=Full playable but no motor car sound|tester=}} | {{Test Entry|revision=6519|OS=Windows XP x86|CPU=AMD 64 X2 4000+|GPU=nVidia GeForce 8500 GT|result=Full playable but no motor car sound|tester=}} | ||
{{Test Entry|revision=7480|OS=Linux (Ubuntu 10.04 Lucid Lynx)|CPU=Intel Core 2 Duo E8400|GPU=ATI Radeon 4850|result=No engine sound. Small and rare graphic corruption. Grinding sparks invisible and making the game run horribly slow if AA is enabled. Game frequently freezing and crashing.|tester=Dark Fread}} | {{Test Entry|revision=7480|OS=Linux (Ubuntu 10.04 Lucid Lynx)|CPU=Intel Core 2 Duo E8400|GPU=ATI Radeon 4850|result=No engine sound. Small and rare graphic corruption. Grinding sparks invisible and making the game run horribly slow if AA is enabled. Game frequently freezing and crashing.|tester=Dark Fread}} | ||
{{testing/entry|revision=7624|OS=Linux x86_64 (Ubuntu 10.04 Lucid Lynx)|CPU=AMD Phenom II X3 720 | {{testing/entry|revision=7624|OS=Linux x86_64 (Ubuntu 10.04 Lucid Lynx)|CPU=AMD Phenom II X3 720|GPU=nVidia GeForce 8800 GT|result=Running 2x Native Resolution, 2x AA, 4x AF @ 80-100%. Looks and sounds great will full performance settings and LLE on Thread. Some slowdowns, but pretty minor.|tester=keller999}} | ||
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