Metal Gear Solid: The Twin Snakes: Difference between revisions

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{{testing/entry|revision=7683|OS=Windows 7 x86|CPU=AMD Phenom II X4 955 @ 3.2GHz|GPU=ATI Radeon HD 5770|result=Bad, codec conversations stops after some seconds, sound glitches, game crash in cut-scenes, 30-50FPS|tester=0005}}
{{testing/entry|revision=7683|OS=Windows 7 x86|CPU=AMD Phenom II X4 955 @ 3.2GHz|GPU=ATI Radeon HD 5770|result=Bad, codec conversations stops after some seconds, sound glitches, game crash in cut-scenes, 30-50FPS|tester=0005}}
{{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=Intel Core i5 2500K @ 3.3GHz|GPU=nVidia GeForce 470 GTX|result=Playable, no cut-scene crashes. Texture Glitches on closeups. Overall Music and sound glitches, heavy sound glitches and major slowdown on alert and weapon firing, also sound (+subtitles(!)) lags behind in cut-scenes; Audio/FPS throttle doesn't fix this. 50-60FPS|tester=}}
{{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=Intel Core i5 2500K @ 3.3GHz|GPU=nVidia GeForce 470 GTX|result=Playable, no cut-scene crashes. Texture Glitches on closeups. Overall Music and sound glitches, heavy sound glitches and major slowdown on alert and weapon firing, also sound (+subtitles(!)) lags behind in cut-scenes; Audio/FPS throttle doesn't fix this. 50-60FPS|tester=}}
{{testing/entry|revision=3.0-373|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M 512MB|result=Playable. 47-60fps. Little to no slowdown during the introduction or first section of the game in the heliport.|tester=jedivulcan}}
{{testing/end}}
{{testing/end}}