The Legend of Zelda: Skyward Sword: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title        = Legend of Zelda: Skyward Sword
|title        = Legend of Zelda: Skyward Sword
|image        = [[]]
|image        = [[File:LoZ Skyward Sword Box Art.jpg|300px]]
|developer    = Nintendo EAD
|developer    = Nintendo EAD
|publisher    = Nintendo
|publisher    = Nintendo
|series      = ''The Legend of Zelda''
|series      = ''The Legend of Zelda''
|released=
{{vgrelease |EU=November 18, 2011}}
{{vgrelease |NA=November 20, 2011}}
{{vgrelease |JP=November 23, 2011}}
|genre        = Action-adventure
|genre        = Action-adventure
|modes        = Single-player
|modes        = Single-player
|platforms    = Wii
|platforms    = Wii
|input = Wii Remote+Nunchuk
|input = Wii Remote with Wii Motion Plus + Nunchuk
|compatibility = {{RatingsWii|name=The Legend of Zelda: Skyward Sword}}}}
|compatibility = {{RatingsWii|name=The Legend of Zelda: Skyward Sword}}
}}
 
'''''The Legend of Zelda: Skyward Sword''''' (ゼルダの伝説 スカイウォードソード, Zeruda no Densetsu: Sukaiwōdo Sōdo) is an action-adventure game for the [[Wii]] console and the sixteenth entry in the Legend of Zelda series. Nearly 5 years in development, the Skyward Sword departs from many of the traditional Zelda norms, featuring  new controls, a new art style, and formula differences. Skyward Sword requires either the Wii Motion Plus add on or a Wii Remote Plus.
 
Skyward Sword heavily integrates the use of the Wii MotionPlus; swordplay, for instance, is integrated with the controller to a point where the player has one-to-one motion control over Link's sword and the its attack directions. In contrast to earlier installments, battles do not focus solely on timing attacks, but also on their target, such as the direction in which enemies are hit. This also allows for the sword to be integrated into puzzles to a greater extent than in previous titles.
 
== Problems ==
=== Wii Motion Plus ===
Skyward Sword '''requires''' the Wii Motion Plus addon. Current versions of Dolphin are not capable of emulating the wii remote plus, and require a physical remote with wii motion plus to play. However, Pre 3.0 revisions of Dolphin had wii motion plus emulation, and can be used as a stopgap for those wishing to play without a physical wiimote.
 
=== DoF ===
Dolphin apparently has problems rendering Skyward Sword's DoF effect in newer versions (3.0+). It can be corrected using EFB to RAM, but causes a pretty noticeable framerate drop. The same DoF effect can be completely absent from older versions of dolphin, or look similar to how the Wii renders the effect in the actual hardware, so it's still not clear which setting should be changed or which version is the best for this specific feature. See the [http://forums.dolphin-emulator.com/showthread.php?tid=19897| forum thread.]
 
== Configuration ==
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{{Config
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== Version Compatibility ==
{{VersionCompatibility}}
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{{VersionCompatibilityClose}}
 
== Testing ==
{{testing/start}}
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{{testing/end}}


[[Category:Action-adventure games]]
[[Category:Action-adventure games]]
[[Category:Wii games]]
[[Category:Wii games]]
{{Navigation Zelda}}
{{Navigation Zelda}}