Metroid Prime (GC): Difference between revisions

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{{testing/entry|revision=7661|OS=Windows 7 x64|CPU=Intel Core 2 Quad 9550 @ 3.2GHz|GPU=AMD Radeon HD 6950|result=Great, no significant performance drops so far, sound problems sometimes|tester=}}
{{testing/entry|revision=7661|OS=Windows 7 x64|CPU=Intel Core 2 Quad 9550 @ 3.2GHz|GPU=AMD Radeon HD 6950|result=Great, no significant performance drops so far, sound problems sometimes|tester=}}
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs perfectly fine.  There still is glitches along the edges of the screen using "stretch to window".|tester=MegaJump}}
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs perfectly fine.  There still is glitches along the edges of the screen using "stretch to window".|tester=MegaJump}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Core i5-2500k @ 3.4GHz|GPU=nVidia GeForce GTX 560 Ti|result=DX11, 1920x1080, 3x Native, 2x AA. Game runs smoothly at 60 FPS at almost all times. Audio popping and crackling problems persist, but the frequency of audio errors appears to be drastically reduced when using XAudio2. Occasionally sound effects will drop out for a bit or fail to play. FPS drops immensely when splashing into water, and when looking upwards at rain droplets in large rooms.|tester=Helvetica}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.4GHz|GPU=nVidia GeForce GTX 560 Ti|result=DX11, 1920x1080, 3x Native, 2x AA. Game runs smoothly at 60 FPS at almost all times. Audio popping and crackling problems persist, but the frequency of audio errors appears to be drastically reduced when using XAudio2. Occasionally sound effects will drop out for a bit or fail to play. FPS drops immensely when splashing into water, and when looking upwards at rain droplets in large rooms.|tester=Helvetica}}
{{testing/entry|revision=3.0-153|OS=Windows 7 x64|CPU=AMD Phenom II X4 @ 3.4GHz|GPU=nVidia GeForce GTX 460|result= Used Recommended Configuration; Fullspeed 60 FPS, Audio still cracks and pops (happens when pressing digital type controls e.g. D-Pad, A, B) extreme framerate drop 95%+ when water droplets get on HUD (but does not happen from visor being covered in condensation), same effect from Arm Cannon overheat smoke and when falling in water. Some rooms cause framerate drops, not sure why yet. Sometimes when using the Scan Visor framerate will drop to 20-21 FPS, not sure why yet.|tester=AnonMX}}
{{testing/entry|revision=3.0-153|OS=Windows 7 x64|CPU=AMD Phenom II X4 @ 3.4GHz|GPU=nVidia GeForce GTX 460|result= Used Recommended Configuration; Fullspeed 60 FPS, Audio still cracks and pops (happens when pressing digital type controls e.g. D-Pad, A, B) extreme framerate drop 95%+ when water droplets get on HUD (but does not happen from visor being covered in condensation), same effect from Arm Cannon overheat smoke and when falling in water. Some rooms cause framerate drops, not sure why yet. Sometimes when using the Scan Visor framerate will drop to 20-21 FPS, not sure why yet.|tester=AnonMX}}
{{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=Intel Core 2 Duo P8700 @ 3GHz|GPU=nVidia GeForce GT 220M|result=Used Recommended Configuration with 4xAA. Very little audio popping. Speed was mostly good, dropped to 60s% in some areas due to weak GPU (overclocking GPU helped). Widescreen hack doesn't work here, models that are outside of the 4:3 ratio disappear.|tester=Maave}}
{{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=Intel Core 2 Duo P8700 @ 3GHz|GPU=nVidia GeForce GT 220M|result=Used Recommended Configuration with 4xAA. Very little audio popping. Speed was mostly good, dropped to 60s% in some areas due to weak GPU (overclocking GPU helped). Widescreen hack doesn't work here, models that are outside of the 4:3 ratio disappear.|tester=Maave}}