Super Mario Galaxy 2: Difference between revisions

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{{testing/entry|revision=3.0-787|OS=Windows 7 x86|CPU=Intel i5-2540M @ 2.5GHz|GPU=nVidia GeForce 635M|result=Smooth 60 FPS playing at 1080p with internal resolution set to 2x, with occasional drops during sequences where Mario flies between planets and high action shots, but generally it stays above 55 FPS. Skipping destination alpha pass caused graphical issues, but all other hacks didn't seem to impede visual quality.|tester=SXPanda}}
{{testing/entry|revision=3.0-787|OS=Windows 7 x86|CPU=Intel i5-2540M @ 2.5GHz|GPU=nVidia GeForce 635M|result=Smooth 60 FPS playing at 1080p with internal resolution set to 2x, with occasional drops during sequences where Mario flies between planets and high action shots, but generally it stays above 55 FPS. Skipping destination alpha pass caused graphical issues, but all other hacks didn't seem to impede visual quality.|tester=SXPanda}}
{{testing/entry|revision=3.5-1363|OS=Windows 7 x64|CPU=Intel i7-2600K @ 4.6GHz|GPU=nVidia GeForce GTX 590|result=Solid 60 FPS playing @ 1080p, Auto (Window Size), 4x AA & 16x AF; DX11, Scaled EFB Copy, Disable Fog, Per-Pixel Lighting enabled; Skip EFB access unchecked, EFB Copies -> Texture, Texture Cache -> Fast, all 'other' checked (except Disable Destination Alpha); DSP HLE XAudio2|tester=Xizer}}
{{testing/entry|revision=3.5-1363|OS=Windows 7 x64|CPU=Intel i7-2600K @ 4.6GHz|GPU=nVidia GeForce GTX 590|result=Solid 60 FPS playing @ 1080p, Auto (Window Size), 4x AA & 16x AF; DX11, Scaled EFB Copy, Disable Fog, Per-Pixel Lighting enabled; Skip EFB access unchecked, EFB Copies -> Texture, Texture Cache -> Fast, all 'other' checked (except Disable Destination Alpha); DSP HLE XAudio2|tester=Xizer}}
{{testing/entry|revision=3.5-1561|OS=Windows 8 x64|CPU=Intel i5-3570K @ 4.3GHz|GPU=nVidia GeForce GTX 670 OC|result=60fps, plays like butter at 2560x1440px, 4x internal resolution, 4x AA, 16x AF, HLE XAudio2. For Grand Star levels (LLE required), it'll go down to as low as 75% speed, easily fixed by going DX9 and no AA. Also, game is playable with a Dualshock 3 controller with the right mapping.}}
{{testing/entry|revision=3.5-1561|OS=Windows 8 x64|CPU=Intel i5-3570K @ 4.3GHz|GPU=nVidia GeForce GTX 670 OC|result=60 FPS, plays like butter at 2560x1440px, 4x internal resolution, 4x AA, 16x AF, HLE XAudio2. For Grand Star levels (LLE required), it'll go down to as low as 75% speed, easily fixed by going DX9 and no AA. Also, game is playable with a Dualshock 3 controller with the right mapping.}}
{{testing/end}}
{{testing/end}}