Pokémon Channel: Difference between revisions
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{{testing/entry|revision=6010|OS=Windows 7 x86|CPU=Intel Core 2 Duo E4500 @ 2.4GHz|GPU=Intel GMA G35|result=Playable: 46-61 FPS, some slowdowns in big areas.}} | {{testing/entry|revision=6010|OS=Windows 7 x86|CPU=Intel Core 2 Duo E4500 @ 2.4GHz|GPU=Intel GMA G35|result=Playable: 46-61 FPS, some slowdowns in big areas.}} | ||
{{testing/entry|revision=3.0|OS=Windows x64|CPU=Intel Pentium P6200 @ 2.13GHz|GPU=Intel|result=Major slowdowns during the pichu bros. show|tester=MoeBoy76}} | {{testing/entry|revision=3.0|OS=Windows x64|CPU=Intel Pentium P6200 @ 2.13GHz|GPU=Intel|result=Major slowdowns during the pichu bros. show|tester=MoeBoy76}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5-4670K @ 3.4GHz|GPU=nVidia GeForce GTX 660 Ti|result=Playable: 60 FPS even with enhanced settings. First episode of Pichu bros anime causes slowdown. Disabling the Frame buffer has a noticeable increase in quality of the image, must enable EFB to Ram for programs and painting.|tester=}} | {{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5-4670K @ 3.4GHz|GPU=nVidia GeForce GTX 660 Ti|result=Playable: 60 FPS even with enhanced settings. First episode of Pichu bros anime causes slowdown. Disabling the Frame buffer has a noticeable increase in quality of the image, must enable EFB to Ram for programs and painting.|tester=turtlbrdr}} | ||
{{testing/end}} | {{testing/end}} | ||