F-Zero GX: Difference between revisions
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{{image|F-ZeroGXEFBtoTex.jpg|The notorious shadow problem|br}} | {{image|F-ZeroGXEFBtoTex.jpg|The notorious shadow problem|br}} | ||
=== | === Random Crashes with DirectX === | ||
With EFB to Ram, D3D9 and D3D11 may crash randomly. D3D11 is far worse than D3D9, but | With EFB to Ram, D3D9 and D3D11 may crash randomly. D3D11 is far worse than D3D9, but D3D9 still does it. You'll need to change this in the ini (by default it's set to EFB > Ram). Issues with EFB > Texture have been resolved and this is the preferred setting to achieve complete stability and gfx accuracy. As of 4.0-600, 1/15/14. | ||
== Configuration == | == Configuration == |