Talk:Wii Remote Plus (RVL-CNT-01-TR) Connection Guide: Difference between revisions

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(Added a bit on the wiimote speaker, and a reply to the "first" matter of driver sigchecks.)
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I've found that the wiimote speaker, using a normal, nintendo original wiimote, does not function properly when using the toshiba stack under windows 7 x64. I do admittedly not know if this is unique to the toshiba stack, but it's the only one I've used (for it's technical/functional superiority over the windows built-in stack), and ever since at the very least revision 4.0-717 (I had not tried real wiimotes prior to that revision, however, it seems that the problem is with the actual toshiba stack as opposed to Dolphin) it only gives of weird white-noises (between which can sometimes be heard the actual sound that is supposed to be heard), and in addition it also makes the rumble lag behind significantly in some games (e.g. Soul Calibur Legends). Since it has happened with every game I've tried, and to a certain extent with some wiimote testing software I've used (and several different wiimotes), I think it might be related to my choice of stack as opposed to dolphin in itself, however, I would like someone to confirm this. Anyone up for it? [[User:Incassum|incassum]] ([[User talk:Incassum|talk]]) 00:03, 3 February 2014 (CET)
I've found that the wiimote speaker, using a normal, nintendo original wiimote, does not function properly when using the toshiba stack under windows 7 x64. I do admittedly not know if this is unique to the toshiba stack, but it's the only one I've used (for it's technical/functional superiority over the windows built-in stack), and ever since at the very least revision 4.0-717 (I had not tried real wiimotes prior to that revision, however, it seems that the problem is with the actual toshiba stack as opposed to Dolphin) it only gives of weird white-noises (between which can sometimes be heard the actual sound that is supposed to be heard), and in addition it also makes the rumble lag behind significantly in some games (e.g. Soul Calibur Legends). Since it has happened with every game I've tried, and to a certain extent with some wiimote testing software I've used (and several different wiimotes), I think it might be related to my choice of stack as opposed to dolphin in itself, however, I would like someone to confirm this. Anyone up for it? [[User:Incassum|incassum]] ([[User talk:Incassum|talk]]) 00:03, 3 February 2014 (CET)
This happens regardless of the bluetooth stack. In fact, the Toshiba stack greatly improves the wiimote speaker with dolphin. With the MS stack everything is even more laggy and sounds even worse. So yea, known issue. The Toshiba Stack is the best wiimote support dolphin can get on windows. - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 03:14, 3 February 2014 (CET)