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Sonic Colors: Difference between revisions
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{{testing/entry|revision=3.0-787|OS=Windows 7 x64|CPU=Intel Core i5-2430m @ 2.4 GHz|GPU=Intel HD Graphics 3000|result=Playable at 19-25 FPS, no HUD, and slow gameplay.|tester=Ace12182}} | {{testing/entry|revision=3.0-787|OS=Windows 7 x64|CPU=Intel Core i5-2430m @ 2.4 GHz|GPU=Intel HD Graphics 3000|result=Playable at 19-25 FPS, no HUD, and slow gameplay.|tester=Ace12182}} | ||
{{testing/entry|revision=3.5|OS=Windows 7 x64|CPU=AMD FX-6350 @ 3.9 GHz|GPU=AMD Radeon HD 7770|result=Completely playable. Slight to moderate slowdown in some areas. 25-30 FPS. OpenGL, 2x Native, HLE Audio.|tester=Randompc1}} | {{testing/entry|revision=3.5|OS=Windows 7 x64|CPU=AMD FX-6350 @ 3.9 GHz|GPU=AMD Radeon HD 7770|result=Completely playable. Slight to moderate slowdown in some areas. 25-30 FPS. OpenGL, 2x Native, HLE Audio.|tester=Randompc1}} | ||
{{testing/entry|revision=4.0|OS=Windows 8.1 x64|CPU=Intel Core i3-4130 @ 3.4GHz|GPU=Intel HD Graphics 4400|result=Playabe, 30 FPS in-game and stage select, 60 FPS in others menu. The game HUD does not appear without Custom projection hack marked zNear (Nothing typed in the box) MMU unmarked. 1x native resolution. Texture EFB copy. DirectX 9.|tester=Narvy}} | |||
{{testing/entry|revision=4.0|OS=Windows 8.1 x64|CPU=Intel Core i3-4130 @ 3.4GHz|GPU=Intel HD Graphics 4400|result=Playabe, | {{testing/entry|revision=4.0-1546|OS=Windows 7|CPU=AMD FX-4130 @ 3.8GHz|GPU=AMD Radeon HD 7850|result=Near perfect. 30 FPS (no EFB, 30 FPS framelimit) with occasional slowdown. Running at 1080p with 4x aa, 16x af and FXAA filter. Everything is emulated perfectly except for two minor graphical bugs: some glow effect are less subtle than on the Wii, letters on the credits are invisible (but still intractable.)|tester=RedstoneForge}} | ||
{{testing/entry|revision=4.0-1546|OS=Windows 7 | |||
{{testing/end}} | {{testing/end}} | ||