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Metal Gear Solid: The Twin Snakes: Difference between revisions
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{{testing/entry|revision=4.0-146|OS=Windows 7 x64|CPU=Intel Core i7-920 @ 2.67GHz|GPU=ATI Radeon HD 5850|result=Full speed. But there are a few cases where there's annoying bugs/crashes. In particular is the fight with the stealth soldiers in the elevator. They will most of the time end up not spawning at all, causing you to reload multiple times until they do. Another thing I'm currently stuck at is the fight with Vulcan Raven (2nd battle, inside the frozen hangar). It crashes the emulator the moment Raven starts to shoot his minigun.|tester=Ryudo}} | {{testing/entry|revision=4.0-146|OS=Windows 7 x64|CPU=Intel Core i7-920 @ 2.67GHz|GPU=ATI Radeon HD 5850|result=Full speed. But there are a few cases where there's annoying bugs/crashes. In particular is the fight with the stealth soldiers in the elevator. They will most of the time end up not spawning at all, causing you to reload multiple times until they do. Another thing I'm currently stuck at is the fight with Vulcan Raven (2nd battle, inside the frozen hangar). It crashes the emulator the moment Raven starts to shoot his minigun.|tester=Ryudo}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD FX-8350 @ 4.3GHz|GPU=nVidia GeForce GTX 750|result=Near Flawless emulation. 59.96-60FPS at 1920x1080p, 4xAA, and 16xAF. Use configs above to eliminate any problems with the emulation.|tester=Combatheros}} | {{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD FX-8350 @ 4.3GHz|GPU=nVidia GeForce GTX 750|result=Near Flawless emulation. 59.96-60FPS at 1920x1080p, 4xAA, and 16xAF. Use configs above to eliminate any problems with the emulation.|tester=Combatheros}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i7-4710MQ @ 3.4GHz|GPU=NVidia Geforce GTX 860M|result=Perfect all the way through save for some crackling audio and jerky framerate during certain live-action footage. Tested at 2X native with the OpenMP hack on. All other options on default.|tester=Andy}} | |||
{{testing/end}} | {{testing/end}} | ||