The Sims: Bustin' Out: Difference between revisions

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{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i7 @ 3.4GHz|GPU=nVidia GeForce 660 Ti 3Go|result= Around 18-20 FPS with lot of models and sims. 30 FPS in clear Area. FPS are same with and without my modifications (3x native resolution , 8x anti-aliasing , 16x anisotropic)|tester=Team BloodyShadows}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i7 @ 3.4GHz|GPU=nVidia GeForce 660 Ti 3Go|result= Around 18-20 FPS with lot of models and sims. 30 FPS in clear Area. FPS are same with and without my modifications (3x native resolution , 8x anti-aliasing , 16x anisotropic)|tester=Team BloodyShadows}}
{{testing/entry|revision=4.0.2|OS=Windows 8.1|CPU=Intel Core i7 @ 3.5GHz|GPU=AMD Radeon HD 6850|result=20-25 FPS throughout, 1st player screen glitches and is not always viewable.|tester=theblackshane}}
{{testing/entry|revision=4.0.2|OS=Windows 8.1|CPU=Intel Core i7 @ 3.5GHz|GPU=AMD Radeon HD 6850|result=20-25 FPS throughout, 1st player screen glitches and is not always viewable.|tester=theblackshane}}
{{testing/entry|revision=4.0-4577|OS=Linux Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GTX 650|result=Playable with default settings. Bounces between 85-100% speed ingame unless looking at an empty space. This revision seems to have made framerates slightly more stable, and Skip EFB Access helps a bit as well but it removes censor effects ironically. But since it's the Sims and it has frameskip built in the drops aren't that annoying. The icon for the player character (like when he's at work) displays as garbage but all other icons look okay, didn't notice any other graphical glitches. HLE audio perfect.|tester=Xerxes}}
{{testing/end}}
{{testing/end}}