Rhythm Heaven Fever: Difference between revisions

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{{testing/entry|revision=4.0.2|OS=Windows 8 x64|CPU=Intel Core i5-4200u|GPU=Intel HD Graphics 4400|result=Stable 60 FPS|tester=Zcair}}
{{testing/entry|revision=4.0.2|OS=Windows 8 x64|CPU=Intel Core i5-4200u|GPU=Intel HD Graphics 4400|result=Stable 60 FPS|tester=Zcair}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD FX-8320|GPU=AMD Radeon HD 7870 2GB|result=Stable 60 FPS|tester=Zcair}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD FX-8320|GPU=AMD Radeon HD 7870 2GB|result=Stable 60 FPS|tester=Zcair}}
{{testing/entry|revision=4.0-2474|OS=Windows 7 x64|CPU=Intel Core i7-3770|GPU=AMD Radeon HD 7900|result=In 10-2 and 4-3, the screen is flashing tutorial. In 8-2, the main part and tutorial screen flashes, then, It takes black out. And the texture of the background is shifted.(I play SOMJ01 version.) About Audio Backend, that version is severe deviation of the sound that's XAudio2. If you can afford to spec to recommend the DSound.|tester=TOM}}
{{testing/entry|revision=4.0-2474|OS=Windows 7 x64|CPU=Intel Core i7-3770|GPU=AMD Radeon HD 7900|result=In 10-2 and 4-3 tutorial, the screen is flashing. In 8-2 the main part and tutorial, screen flashes, then, It takes black out. And the texture of the background is shifted.(I play SOMJ01 version.) About Audio Backend, that version is severe deviation of the sound that's XAudio2. If you can afford to spec to recommend the DSound. For DSP-LLE and DSP-HLE, not much difference already.|tester=TOM}}
{{testing/end}}
{{testing/end}}