The Legend of Zelda: Twilight Princess (GC): Difference between revisions
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(→Configuration: removing AR codes which aren't widescreen patches; changing the wording to be more consistent) |
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|accuratetexturecachenotes = Minimap arrow won't flicker | |accuratetexturecachenotes = Minimap arrow won't flicker | ||
}} | }} | ||
=== Widescreen | === Widescreen Patch === | ||
Enabling Dolphin's | Enabling Dolphin's Widescreen Hack function will cause reflections to be buggy and certain objects to disappear at the edges of the screen. | ||
Instead, use one of the following AR Codes | Instead, use one of the following AR Codes. Remember to turn on "Enable Cheats" in Dolphin's config and use the "Force 16:9" or "Stretch to Window" Aspect Ratio. | ||
Note: Use the NTSC codes if you're running the North American or Japanese versions of Twilight Princess. Otherwise, use the PAL codes for the UK, Europe, etc. | Note: Use the NTSC codes if you're running the North American or Japanese versions of Twilight Princess. Otherwise, use the PAL codes for the UK, Europe, etc. | ||
NTSC-16:9 Widescreen | NTSC-16:9 Widescreen Patch | ||
<pre>0445391C 3FE38E39</pre> | <pre>0445391C 3FE38E39</pre> | ||
PAL-16:9 Widescreen | PAL-16:9 Widescreen Patch | ||
<pre>044558DC 3FE38E39</pre> | <pre>044558DC 3FE38E39</pre> | ||
The following are for use with NVIDIA Surround at 5040x1050, aka 48:10 ratio. | The following are for use with NVIDIA Surround at 5040x1050, aka 48:10 ratio. | ||
NTSC-48:10 Widescreen | NTSC-48:10 Widescreen Patch | ||
<pre>0445391C 4099999A</pre> | <pre>0445391C 4099999A</pre> | ||
PAL-48:10 Widescreen | PAL-48:10 Widescreen Patch | ||
<pre>044558DC 4099999A</pre> | <pre>044558DC 4099999A</pre> | ||
== Version Compatibility == | == Version Compatibility == |