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Super Smash Bros. Brawl: Difference between revisions
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m (Text replacement - " [Gg][Hh][Zz]" to "GHz") |
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{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i7-2630QM|GPU=NVIDIA GeForce GTX 560M|result=Runs fair enough. 47-60FPS, depending on settings.|tester=BillyAlt}} | {{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i7-2630QM|GPU=NVIDIA GeForce GTX 560M|result=Runs fair enough. 47-60FPS, depending on settings.|tester=BillyAlt}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i7-4960X @ 4.6GHz|GPU=NVIDIA GeForce 780 Ti|result=Constant 100%, works beautifully. Green rectangle appears after a battle but doesn't make any difference to gameplay. Completed SSE without any problems + tested for around 6 hours otherwise without finding any issues. Using Dolphin Recommended Settings, 4 x Internal, OpenGL, 16 x CSAA|tester=himalayan}} | {{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i7-4960X @ 4.6GHz|GPU=NVIDIA GeForce 780 Ti|result=Constant 100%, works beautifully. Green rectangle appears after a battle but doesn't make any difference to gameplay. Completed SSE without any problems + tested for around 6 hours otherwise without finding any issues. Using Dolphin Recommended Settings, 4 x Internal, OpenGL, 16 x CSAA|tester=himalayan}} | ||
{{testing/entry|revision=4.0.2|OS=Arch Linux x64|CPU=Intel Core i7-2600 @ 3. | {{testing/entry|revision=4.0.2|OS=Arch Linux x64|CPU=Intel Core i7-2600 @ 3.4GHz|GPU=NVIDIA GeForce GTS 450|result=Perfect.|tester=10n45}} | ||
{{testing/entry|revision=4.0-1492|OS=Windows 8 x64|CPU=Intel Core i5-3350P|GPU=AMD Radeon HD 7770|result=Perfectly at 60FPS, full speed, 2.5x resolution, tested on adventure mode|tester=TheReduxPL}} | {{testing/entry|revision=4.0-1492|OS=Windows 8 x64|CPU=Intel Core i5-3350P|GPU=AMD Radeon HD 7770|result=Perfectly at 60FPS, full speed, 2.5x resolution, tested on adventure mode|tester=TheReduxPL}} | ||
{{testing/entry|revision=4.0-1767|OS=Windows 8.1 x64|CPU=AMD A8-5600K|GPU=AMD Radeon HD 6770|result=Perfectly at 60FPS, full speed, 4x resolution, tested on battle mode|tester=LordShadowWolf}} | {{testing/entry|revision=4.0-1767|OS=Windows 8.1 x64|CPU=AMD A8-5600K|GPU=AMD Radeon HD 6770|result=Perfectly at 60FPS, full speed, 4x resolution, tested on battle mode|tester=LordShadowWolf}} | ||
{{testing/entry|revision=4.0-2005|OS=Linux (Ubuntu 14.04) x64|CPU=AMD A10-5800K|GPU=AMD Radeon HD 7660D|result=Full Speed! ( 50FPS/50FPS cutscenes don't show correctly for some reason|tester=SimonStreakio}} | {{testing/entry|revision=4.0-2005|OS=Linux (Ubuntu 14.04) x64|CPU=AMD A10-5800K|GPU=AMD Radeon HD 7660D|result=Full Speed! ( 50FPS/50FPS cutscenes don't show correctly for some reason|tester=SimonStreakio}} | ||
{{testing/entry|revision=4.0-2496|OS=Windows 7 x64|CPU=Intel Core i3|GPU=NVIDIA GeForce 210|result=Full speed except in character select screen where if fall from 50 to 40 or when there are many particles on screen|tester=Flamerion}} | {{testing/entry|revision=4.0-2496|OS=Windows 7 x64|CPU=Intel Core i3|GPU=NVIDIA GeForce 210|result=Full speed except in character select screen where if fall from 50 to 40 or when there are many particles on screen|tester=Flamerion}} | ||
{{testing/entry|revision=4.0-3532|OS=Windows 7 x64|CPU=Intel Core i7-4770K @ 3. | {{testing/entry|revision=4.0-3532|OS=Windows 7 x64|CPU=Intel Core i7-4770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 750 Ti|result=Running OpenGL and OpenAL. Some minor drops here and there but it is almost perfect.|tester=BillyAlt}} | ||
{{testing/entry|revision=4.0-4973|OS=Windows 10 x64|CPU=AMD FX 6300 @ 3. | {{testing/entry|revision=4.0-4973|OS=Windows 10 x64|CPU=AMD FX 6300 @ 3.8GHz|GPU=AMD Radeon HD R7 240|result=Always near 50FPS without sound, drops to 25FPS with sound, though it doesn't seem to drop so much with XAudio.|tester=Anonymous}} | ||
{{testing/entry|revision=5923|OS=Windows 7 x64|CPU=Intel Core i5-760 @ 2. | {{testing/entry|revision=5923|OS=Windows 7 x64|CPU=Intel Core i5-760 @ 2.8GHz|GPU=NVIDIA GeForce GTX 660|result=Playing on Direct3D, 1920x1080, 4x native resolution, 8 samples of AA, 16x of AF, Great framerate, entities/sprites sometimes disappear from the screen for a short time (0.5 seconds) then come back; Slight lag when loading new stage; Fighting bosses in SSE "The Great Maze" results in a massive FPS drop and major lag, assuming due to the demanding background. About all I can find from it, everything else works fine!|tester=hankster112}} | ||
{{testing/entry|revision=4.0-6112|OS=Windows 7 x64|CPU=Intel Core i7-3770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 770|result=Fully Playable at 1080p @60FPS with 3x native internal resolution and 8x anti-aliasing. If you don't care about masterpieces, leave '''Texture Cache Accuracy''' on '''Fast''', and '''EFB Copies''' on '''Textures''' to gain a lot of FPS.|tester=Mangaman1001}} | {{testing/entry|revision=4.0-6112|OS=Windows 7 x64|CPU=Intel Core i7-3770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 770|result=Fully Playable at 1080p @60FPS with 3x native internal resolution and 8x anti-aliasing. If you don't care about masterpieces, leave '''Texture Cache Accuracy''' on '''Fast''', and '''EFB Copies''' on '''Textures''' to gain a lot of FPS.|tester=Mangaman1001}} | ||
{{testing/end}} | {{testing/end}} |