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No More Heroes: Difference between revisions
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4980|OS=Windows XP | {{testing/entry|revision=4980|OS=Windows XP|CPU=Intel Core 2 Duo e7400 @ 2.8GHz|GPU=NVIDIA GeForce GTS 250|result=[http://www.youtube.com/watch?v=0969uuk0aps No More Heroes 2 Dolphin Emulator 4980]|tester=}} | ||
{{testing/entry|revision=7592|OS=Windows 7|CPU=Intel Core 2 Duo e7500 @ 2.93GHz|GPU=ATI Radeon HD 4670|result=playable, some slowdowns especially on the ranking menu(after a boss battle)|tester=Otacon23}} | {{testing/entry|revision=7592|OS=Windows 7|CPU=Intel Core 2 Duo e7500 @ 2.93GHz|GPU=ATI Radeon HD 4670|result=playable, some slowdowns especially on the ranking menu(after a boss battle)|tester=Otacon23}} | ||
{{testing/entry|revision=3.0-424|OS=Windows 7|CPU=AMD Athlon II X3 450 @ 3.2GHz|GPU=AMD Radeon HD 6670|result=Playable. OpenGL 1x Native and AA 4x = good speed (I'm not using any speedhacks by now. Later I'll check them). Can play it with a regular Gamepad.|tester=}} | {{testing/entry|revision=3.0-424|OS=Windows 7|CPU=AMD Athlon II X3 450 @ 3.2GHz|GPU=AMD Radeon HD 6670|result=Playable. OpenGL 1x Native and AA 4x = good speed (I'm not using any speedhacks by now. Later I'll check them). Can play it with a regular Gamepad.|tester=}} | ||
{{testing/entry|revision=3.0-433|OS=Windows XP | {{testing/entry|revision=3.0-433|OS=Windows XP|CPU=AMD Phenom II X4 955 @ 3.2GHz|GPU=ATI Radeon HD 4350|result=Playable. Using OpenGL instead of D3D9 adds ~20% to FPS. Some freezes in the city, be sure to use JITIL to avoid most of them, and save there often. 10-45FPS.|tester=Rottiger}} | ||
{{testing/entry|revision=4.0-1349|OS=Windows 8|CPU=AMD FX 6300 @ 3.6GHz|GPU=AMD Radeon HD 6450|result=Playable. DirectX works great, even in the city. No crashes by now. Slows down when a lot of particles are shown (blood effect, chapter end summary, minigames). Using XAudio2, the phonecalls are laggy and have bad audio quality.|tester=Faefdsedf}} | {{testing/entry|revision=4.0-1349|OS=Windows 8|CPU=AMD FX 6300 @ 3.6GHz|GPU=AMD Radeon HD 6450|result=Playable. DirectX works great, even in the city. No crashes by now. Slows down when a lot of particles are shown (blood effect, chapter end summary, minigames). Using XAudio2, the phonecalls are laggy and have bad audio quality.|tester=Faefdsedf}} | ||
{{testing/end}} | {{testing/end}} |
Revision as of 14:41, 10 October 2015
No More Heroes | |
---|---|
Developer(s) | Grasshopper Manufacture |
Publisher(s) | Marvelous Entertainment, Spike, Ubisoft, Rising Star Games |
Series | No More Heroes |
Platform(s) | Wii |
Release date(s) | JP December 6, 2007 NA January 22, 2008 CA February 8, 2008(bilingual version) EU March 14, 2008 AUS March 20, 2008 |
Genre(s) | Action-adventure, Hack and slash |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
No More Heroes is the story of Travis Touchdown. He has received orders to kill a vagabond. In front of him appears the handsome assassin Helter Skelter. After a fierce skirmish, Travis eliminates Skelter, upon which Silvia Christel arrives. She informs Travis that his victory was done without UAA permission, but he nonetheless becomes the 11th best assassin. And so Travis’s journey begins.
Problems
City Freezes
Random freezes occur throughout the city, especially when getting onto or driving the bike. Use JITIL to reduce the frequency of the freezes. There is no known fix at this time.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with No More Heroes since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r4980 | Windows XP | Intel Core 2 Duo e7400 @ 2.8GHz | NVIDIA GeForce GTS 250 | No More Heroes 2 Dolphin Emulator 4980 | |
r7592 | Windows 7 | Intel Core 2 Duo e7500 @ 2.93GHz | ATI Radeon HD 4670 | playable, some slowdowns especially on the ranking menu(after a boss battle) | Otacon23 |
3.0-424 | Windows 7 | AMD Athlon II X3 450 @ 3.2GHz | AMD Radeon HD 6670 | Playable. OpenGL 1x Native and AA 4x = good speed (I'm not using any speedhacks by now. Later I'll check them). Can play it with a regular Gamepad. | |
3.0-433 | Windows XP | AMD Phenom II X4 955 @ 3.2GHz | ATI Radeon HD 4350 | Playable. Using OpenGL instead of D3D9 adds ~20% to FPS. Some freezes in the city, be sure to use JITIL to avoid most of them, and save there often. 10-45FPS. | Rottiger |
4.0-1349 | Windows 8 | AMD FX 6300 @ 3.6GHz | AMD Radeon HD 6450 | Playable. DirectX works great, even in the city. No crashes by now. Slows down when a lot of particles are shown (blood effect, chapter end summary, minigames). Using XAudio2, the phonecalls are laggy and have bad audio quality. | Faefdsedf |
Gameplay Videos
- Grasshopper Manufacture (Developer)
- Marvelous Entertainment (Publisher)
- Spike (Publisher)
- Ubisoft (Publisher)
- Rising Star Games (Publisher)
- No More Heroes (Series)
- Japan (Release region)
- North America (Release region)
- Canada (Release region)
- Europe (Release region)
- Australia (Release region)
- 2007 (Initial release year)
- Action-adventure (Genre)
- Hack and slash (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (GPU): ATI
- Tested On (Release): 3.0
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- Wii games