Super Hang-On: Difference between revisions
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|dualcorenotes = Correct rendering of right-most tiles | |||
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Revision as of 21:59, 17 March 2017
Super Hang-On | |
---|---|
Developer(s) | Sega |
Publisher(s) | Sega |
Platform(s) | Virtual Console, Arcade |
Release date(s) | Arcade: JP/NA December, 1985 Virtual Console: JP December 26, 2012 NA/EU/AUS November 28, 2013 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Super Hang-On - the greatest motorcycle racing game ever! The thrills are so real we even considered making a helmet compulsory. Choose from four skill levels and four separate music tracks. Expert riders can push their turbo-charged racing machines through 18 progressive stages, racing across Asia, Africa, America and Europe.
Problems
Right-Most Tiles
The right-most column of tiles is not rendered correctly, resulting in odd tearing. Refer issue 10155. Can be fixed by disabling Dual Core mode.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Enable Dual Core | Off | Correct rendering of right-most tiles |
Version Compatibility
The graph below charts the compatibility with Super Hang-On since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Sega (Developer)
- Sega (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 1985 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- 5 stars (Rating)
- Enable Dual Core (Config Required)
- Untested
- Arcade games
- Virtual Console games