Super Monkey Ball 2: Difference between revisions
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{{Test Entry|revision=7540|OS=Windows 7 x64|CPU=Intel Core 2 Duo T6600 @ 2.2GHz|GPU=nVidia GeForce 230M GT|result=Perfect, framerate drops every so often|tester=GM3000}} | {{Test Entry|revision=7540|OS=Windows 7 x64|CPU=Intel Core 2 Duo T6600 @ 2.2GHz|GPU=nVidia GeForce 230M GT|result=Perfect, framerate drops every so often|tester=GM3000}} | ||
{{Test Entry|revision=7671|OS=Windows 7 x64|CPU=|GPU=|result=Crashes when | {{Test Entry|revision=7671|OS=Windows 7 x64|CPU=|GPU=|result=Crashes when cutscene starts or when at hollow|tester=}} | ||
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Revision as of 01:58, 11 October 2011
Super Monkey Ball 2 is the second installment in the Super Monkey Ball series developed by Amusement Vision. It is the first installment to have a storyline and to be released solely on a home console.
Problems
No Background Music
Background music does not play with DSP-HLE. DSP-LLE may fix this problem. See issue 2998.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Super Monkey Ball 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
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Revision | OS | CPU | GPU | Result | Tester |