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Donkey Kong Country Returns: Difference between revisions
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|widescreenhacknotes = | |widescreenhacknotes = | ||
|cpuefbaccess = Texture | |cpuefbaccess = Texture | ||
|cpuefbaccessnotes = Fixes pixelated DK. | |cpuefbaccessnotes = Fixes pixelated DK at higher resolutions. | ||
|safetexturecache = Fast | |safetexturecache = Fast | ||
|safetexturecachenotes = Fixes garbled text. | |safetexturecachenotes = Fixes garbled text. |
Revision as of 01:38, 30 November 2010
Donkey Kong Country Returns | |
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Developer(s) | |
Publisher(s) | Nintendo |
Series | Donkey Kong |
Platform(s) | Wii |
Genre(s) | Platformer |
Mode(s) | Single-player, Multiplayer |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
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Donkey Kong Country Returns, known as Donkey Kong Returns (ドンキーコング リターンズ?) in Japan, is a side-scrolling 2.5D platform game developed by Retro Studios, and released by Nintendo for the Wii console on November 21, 2010 in North America. It is the series' first traditional home console installment since Donkey Kong Jungle Beat, and also the first Donkey Kong Country entry not to involve Rare during the development
Problems
Broken Revisions
The game is broken and will not boot with r6460 through r5699.
Random Freezing
Random freezing, particularly during level loading screens, can be corrected by using "Lock threads to core".
Low Resolution DK
If "EFB to RAM" is used Donkey Kong will appear blocky and pixelated. Using "EFB to Texture" corrects for this.
Odd Off-putting Sounds
Odd erroneous sounds will sometimes occur, particularly when beginning a level. This can be address by briefly visiting the Wii home screen and then exiting back to the game.
Garbled Text
Garbled text can be addressed by using "Fast" Safe Texture Caching.
Cut-off Sound
Sound effects sometimes stop working, but will sometimes restart in later levels.
Configuration
This title does not need non-default settings to run properly.
Testing
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