Progress Continues
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Super Mario Galaxy 2: Difference between revisions
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=== Japanese and Korean Version Hangs === | === Japanese and Korean Version Hangs === | ||
With the Japanese and Korean versions, Dolphin pops up several error messages and then become stuck. This is due to region checking built into the game that will result in the game crashing if an "invalid" language setting is used (i.e. NTSC-J copy with language set to "English"). Use a language setting that is valid for you game's version to fix this ("Japanese" for SB4J or "Korean" for SB4K). | With the Japanese and Korean versions, Dolphin pops up several error messages and then become stuck. This is due to region checking built into the game that will result in the game crashing if an "invalid" language setting is used (i.e. NTSC-J copy with language set to "English"). Use a language setting that is valid for you game's version to fix this ("Japanese" for SB4J or "Korean" for SB4K). | ||
=== Pointer === | |||
Using the pointer to interact doesn't work when skipping EFB Access from CPU. This only applies to actions in-game (like collecting or shooting Star Bits) not menus. | |||
=== <s>Volume</s> === | === <s>Volume</s> === |