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Super Smash Bros. Brawl: Difference between revisions
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(→Modding: I think we are considering patches / mods as Enhancements.) |
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=== Accessing "With Friends" menu Causes FPS Drop and AlphaRead Warnings === | === Accessing "With Friends" menu Causes FPS Drop and AlphaRead Warnings === | ||
After connecting to the Nintendo WiFi Connection, when you enter into "Brawl", "Friend roster", "Team Multi-Man Brawl" or "Home-Run Contest" sub-menus the game will suddenly drop to 1-5FPS and display "Src\PixelEngine.cpp:193 W[PE]: (r16) ALPHAREAD" errors in the Log. This is due to a known slow/problematic codepath, and can be avoided by enabling "Skip EFB access from CPU". This error only appears when interacting with Nintendo WiFi Connection menus. See {{issue|6553}}. | After connecting to the Nintendo WiFi Connection, when you enter into "Brawl", "Friend roster", "Team Multi-Man Brawl" or "Home-Run Contest" sub-menus the game will suddenly drop to 1-5FPS and display "Src\PixelEngine.cpp:193 W[PE]: (r16) ALPHAREAD" errors in the Log. This is due to a known slow/problematic codepath, and can be avoided by enabling "Skip EFB access from CPU". This error only appears when interacting with Nintendo WiFi Connection menus. See {{issue|6553}}. | ||
=== Black Background in Indicators === | |||
When a character went out of screen, an indicator will present but there is a black background in it. It can be concealed by using this code. This also stops culling off-screen characters, noticeable when moving camera back using Free Look. | |||
No Offscreen Indicators [Phantom Wings] | |||
<pre>4A000000 80960F48 | |||
14000000 38000000 | |||
E0000000 80008000</pre> | |||
=== Classic Mode Rectangle === | === Classic Mode Rectangle === |