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Mario Party 6: Difference between revisions
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{{testing/entry|revision=3.0-427|OS=Windows 7 x86|CPU=Intel Core i5-2300 @ 3GHz|GPU=NVIDIA GeForce GT 430|result=Perfect, some mini games have graphical glitches though.|tester=MiniBolt}} | {{testing/entry|revision=3.0-427|OS=Windows 7 x86|CPU=Intel Core i5-2300 @ 3GHz|GPU=NVIDIA GeForce GT 430|result=Perfect, some mini games have graphical glitches though.|tester=MiniBolt}} | ||
{{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core i3-2100 @ 3.1GHZ|GPU=AMD Radeon 7850|result=Almost perfect. 60FPS. Minor audio problems. One minigame will crash the game.|tester=Poply}} | {{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core i3-2100 @ 3.1GHZ|GPU=AMD Radeon 7850|result=Almost perfect. 60FPS. Minor audio problems. One minigame will crash the game.|tester=Poply}} | ||
{{testing/entry|revision=3.5-290|OS=Windows 7 x64|CPU=Intel Core i3-2350 @ 2.3GHZ|GPU=NVIDIA GeForce 410M|result=Playable, (as in Mario Party 5) problems for music playback, no problem graphics (OpenGL) and full speed|tester=Dratal}} | {{testing/entry|revision=3.5-290|OS=Windows 7 x64|CPU=Intel Core i3-2350 @ 2.3GHZ|GPU=NVIDIA GeForce 410M|result=Playable, (as in Mario Party 5) problems for music playback, no problem graphics (OpenGL) and full speed|tester=Dratal}} | ||
{{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=Intel Core i3-2330M @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Playable at full 60FPS when using DPS HLE emulation, but the BGM will stop playing.|tester=Oddlyoko2K}} | {{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=Intel Core i3-2330M @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Playable at full 60FPS when using DPS HLE emulation, but the BGM will stop playing.|tester=Oddlyoko2K}} |