Super Smash Bros. Brawl: Difference between revisions

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m (Text replacement - "({{VersionCompatibilityVersion\|[^\|]*\|[^\|]*)}}" to "$1|}}")
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{{testing/entry|revision=7623|OS=Windows 7 x64|CPU=Intel Core i7-870 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|result=Very Good!|tester=algeerian}}
{{testing/entry|revision=7623|OS=Windows 7 x64|CPU=Intel Core i7-870 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|result=Very Good!|tester=algeerian}}
{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i7-2600K @ 3.4GHz|GPU=NVIDIA GeForce GTX 580|result=Perfect emulation! Only tried a few matches though.|tester=YouHaveRROD}}
{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i7-2600K @ 3.4GHz|GPU=NVIDIA GeForce GTX 580|result=Perfect emulation! Only tried a few matches though.|tester=YouHaveRROD}}
{{testing/entry|revision=7716|OS=Linux x86_64 (Gentoo)|CPU=Intel Core 2 Due T8300 @ 2.4GHz|GPU=NVIDIA GeForce 8600M GT|result=Almost perfect, no visible lags. Settings = 960x792, skip EFB from CPU, EFB virtual only and  disabled : external frame buffer, fog, per-pixel depth, dest. alpha pass. Tested on EUR version ([[RSBP01]])|tester=Yuusha-sama}}
{{testing/entry|revision=7716|OS=Linux (Gentoo)|CPU=Intel Core 2 Due T8300 @ 2.4GHz|GPU=NVIDIA GeForce 8600M GT|result=Almost perfect, no visible lags. Settings = 960x792, skip EFB from CPU, EFB virtual only and  disabled : external frame buffer, fog, per-pixel depth, dest. alpha pass. Tested on EUR version ([[RSBP01]])|tester=Yuusha-sama}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II 1100T Black 3.3GHz|GPU=AMD Radeon HD 6850|result=Perfect, 60FPS all times just some random crashes and minor audio issues|tester=Aldaris}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II 1100T Black 3.3GHz|GPU=AMD Radeon HD 6850|result=Perfect, 60FPS all times just some random crashes and minor audio issues|tester=Aldaris}}
{{testing/entry|revision=3.0|OS=Arch Linux x86_64|CPU=AMD Phenom II X6 @ 3.3GHz|GPU=NVIDIA GeForce GTX 460|result=PAL version tested; everything works perfect except for small graphical glitches in the scores at the end of the battle.|tester=Istar Eldritch}}
{{testing/entry|revision=3.0|OS=Arch Linux|CPU=AMD Phenom II X6 @ 3.3GHz|GPU=NVIDIA GeForce GTX 460|result=PAL version tested; everything works perfect except for small graphical glitches in the scores at the end of the battle.|tester=Istar Eldritch}}
{{testing/entry|revision=3.0|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo E6300 @ 1.87GHz|GPU=NVIDIA GeForce 9400 GT|result=USA region play fluently till a match starts then game seems to lock up or if it loads has major graphical tears/issues.|tester=Zekisu}}
{{testing/entry|revision=3.0|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo E6300 @ 1.87GHz|GPU=NVIDIA GeForce 9400 GT|result=USA region play fluently till a match starts then game seems to lock up or if it loads has major graphical tears/issues.|tester=Zekisu}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i5-760 @ 2.8GHz|GPU=NVIDIA GeForce 9600 GT|result=Perfect at 1080p 2.5x native. In the Spear Pillar Stage, there's a bug when the stage goes "mirrored". The 2.5x internal resolution goes to the native resolution but only when Palkia "mirrors" the stage. The rest of the stuff is perfect. (PAL VERSION)|tester=Vicarcan93}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i5-760 @ 2.8GHz|GPU=NVIDIA GeForce 9600 GT|result=Perfect at 1080p 2.5x native. In the Spear Pillar Stage, there's a bug when the stage goes "mirrored". The 2.5x internal resolution goes to the native resolution but only when Palkia "mirrors" the stage. The rest of the stuff is perfect. (PAL VERSION)|tester=Vicarcan93}}
{{testing/entry|revision=3.0|OS=Windows 7 x86|CPU=Intel Pentium E6600 @ 3.06GHz|GPU=NVIDIA GeForce G210|result=A few sound issues, 40-60FPS|tester=}}
{{testing/entry|revision=3.0|OS=Windows 7 x86|CPU=Intel Pentium E6600 @ 3.06GHz|GPU=NVIDIA GeForce G210|result=A few sound issues, 40-60FPS|tester=}}
{{testing/entry|revision=3.0|OS=Linux x86_64 (Ubuntu 11.04)|CPU=Intel Core 2 Duo 6600 @ 2.4GHz|GPU=NVIDIA GeForce 8600 GT|result=Very Good|tester=individuo7}}
{{testing/entry|revision=3.0|OS=Linux (Ubuntu 11.04)|CPU=Intel Core 2 Duo 6600 @ 2.4GHz|GPU=NVIDIA GeForce 8600 GT|result=Very Good|tester=individuo7}}
{{testing/entry|revision=3.0-178|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=NVIDIA GeForce GT 440|result=Constant 60FPS, except in bigger stages (such as Delfino Plaza)|tester=Jhonn}}
{{testing/entry|revision=3.0-178|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=NVIDIA GeForce GT 440|result=Constant 60FPS, except in bigger stages (such as Delfino Plaza)|tester=Jhonn}}
{{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=DX11, 1920x1080, 3x Native, 2x AA. 60FPS at all times. Absolutely perfect except for the name/result box glitches. Would be easy to forget the game is being emulated if it weren't for the beautiful high resolution graphics.|tester=Helvetica}}
{{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=DX11, 1920x1080, 3x Native, 2x AA. 60FPS at all times. Absolutely perfect except for the name/result box glitches. Would be easy to forget the game is being emulated if it weren't for the beautiful high resolution graphics.|tester=Helvetica}}
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{{testing/entry|revision=3.0-458|OS=Mac OS X 10.7.3|CPU=Intel Core 2 Duo @ 2.26GHz|GPU=NVIDIA GeForce 9400M|result=40-60FPS in game, slower with more players, runs well for the most part. SSE works perfectly so far but for a few audio glitches|tester=Ub3rRoy}}
{{testing/entry|revision=3.0-458|OS=Mac OS X 10.7.3|CPU=Intel Core 2 Duo @ 2.26GHz|GPU=NVIDIA GeForce 9400M|result=40-60FPS in game, slower with more players, runs well for the most part. SSE works perfectly so far but for a few audio glitches|tester=Ub3rRoy}}
{{testing/entry|revision=3.0-735|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.20GHz|GPU=ATI Radeon HD 5800|result=Perfect, 60FPS in-game (up to two human player tested), 55-60 sometimes in menu; Backend:Direct3D9, V-Sync:on (minor slowdown with this off), Fullscreen resolution: 1920x1080, Internal Resolution: 4x Native, Anti-Aliasing: 4x SSAA, Anisotropic Filtering: 2x, DSP Emulator Engine: DSP LLE.|tester=Mazza}}
{{testing/entry|revision=3.0-735|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.20GHz|GPU=ATI Radeon HD 5800|result=Perfect, 60FPS in-game (up to two human player tested), 55-60 sometimes in menu; Backend:Direct3D9, V-Sync:on (minor slowdown with this off), Fullscreen resolution: 1920x1080, Internal Resolution: 4x Native, Anti-Aliasing: 4x SSAA, Anisotropic Filtering: 2x, DSP Emulator Engine: DSP LLE.|tester=Mazza}}
{{testing/entry|revision=3.0-758|OS=Linux (Ubuntu 12.04) x86_64|CPU=Intel Core i7-2670QM|GPU=NVIDIA GeForce GT 540M|result=Perfect, with FPS ~60 during gameplay (2X Native) and limit FPS in 65 or off.|tester=}}
{{testing/entry|revision=3.0-758|OS=Linux (Ubuntu 12.04)|CPU=Intel Core i7-2670QM|GPU=NVIDIA GeForce GT 540M|result=Perfect, with FPS ~60 during gameplay (2X Native) and limit FPS in 65 or off.|tester=}}
{{testing/entry|revision=3.0-804|OS=Windows 7 x64|CPU=Intel Core i5-3570K|GPU=NVIDIA GeForce GTX 660 Ti|result=Perfect, 60FPS (even with 4 players); DX9, 2x native, EFB to RAM, AA off, AF 16x, and LLE audio.|tester=soren121}}
{{testing/entry|revision=3.0-804|OS=Windows 7 x64|CPU=Intel Core i5-3570K|GPU=NVIDIA GeForce GTX 660 Ti|result=Perfect, 60FPS (even with 4 players); DX9, 2x native, EFB to RAM, AA off, AF 16x, and LLE audio.|tester=soren121}}
{{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=Intel Core i3-2100 @ 3.1GHz|GPU=ATI Radeon HD 5450|result=Perfect, 60FPS and 100% speed.|tester=}}
{{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=Intel Core i3-2100 @ 3.1GHz|GPU=ATI Radeon HD 5450|result=Perfect, 60FPS and 100% speed.|tester=}}
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{{testing/entry|revision=4.0-1767|OS=Windows 8.1 x64|CPU=AMD A8-5600K|GPU=AMD Radeon HD 6770|result=Perfectly at 60FPS, full speed, 4x resolution, tested on battle mode|tester=LordShadowWolf}}
{{testing/entry|revision=4.0-1767|OS=Windows 8.1 x64|CPU=AMD A8-5600K|GPU=AMD Radeon HD 6770|result=Perfectly at 60FPS, full speed, 4x resolution, tested on battle mode|tester=LordShadowWolf}}
{{testing/entry|revision=4.0-2496|OS=Windows 7 x64|CPU=Intel Core i3|GPU=NVIDIA GeForce 210|result=Full speed except in character select screen where if fall from 50 to 40 or when there are many particles on screen|tester=Flamerion}}
{{testing/entry|revision=4.0-2496|OS=Windows 7 x64|CPU=Intel Core i3|GPU=NVIDIA GeForce 210|result=Full speed except in character select screen where if fall from 50 to 40 or when there are many particles on screen|tester=Flamerion}}
{{testing/entry|revision=4.0-2005|OS=Linux Ubuntu 14.04 x86_64|CPU=AMD A10-5800K|GPU=AMD Radeon HD 7660D|result=Full Speed! (50FPS/50FPS cutscenes don't show correctly for some reason|tester=SimonStreakio}}
{{testing/entry|revision=4.0-2005|OS=Linux Ubuntu 14.04|CPU=AMD A10-5800K|GPU=AMD Radeon HD 7660D|result=Full Speed! (50FPS/50FPS cutscenes don't show correctly for some reason|tester=SimonStreakio}}
{{testing/entry|revision=4.0-3532|OS=Windows 7 x64|CPU=Intel Core i7-4770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 750 Ti|result=Running OpenGL and OpenAL. Some minor drops here and there but it is almost perfect.|tester=BillyAlt}}
{{testing/entry|revision=4.0-3532|OS=Windows 7 x64|CPU=Intel Core i7-4770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 750 Ti|result=Running OpenGL and OpenAL. Some minor drops here and there but it is almost perfect.|tester=BillyAlt}}
{{testing/entry|revision=4.0-4973|OS=Windows 10 x64|CPU=AMD FX 6300 @ 3.8GHz|GPU=AMD Radeon HD R7 240|result=Always near 50FPS without sound, drops to 25FPS with sound, though it doesn't seem to drop so much with XAudio.|tester=Anonymous}}
{{testing/entry|revision=4.0-4973|OS=Windows 10 x64|CPU=AMD FX 6300 @ 3.8GHz|GPU=AMD Radeon HD R7 240|result=Always near 50FPS without sound, drops to 25FPS with sound, though it doesn't seem to drop so much with XAudio.|tester=Anonymous}}
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{{testing/entry|revision=4.0-6554|OS=Windows 7 x64|CPU=Intel Core i7-3770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 770|result=Fully Playable at 1080p @60FPS with 4x native internal resolution and 8x anti-aliasing. If you don't care about Masterpieces, leave '''Texture Cache Accuracy''' on '''Fast''', and '''EFB Copies''' on '''Textures''' to gain a lot of FPS.|tester=Mangaman1001}}
{{testing/entry|revision=4.0-6554|OS=Windows 7 x64|CPU=Intel Core i7-3770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 770|result=Fully Playable at 1080p @60FPS with 4x native internal resolution and 8x anti-aliasing. If you don't care about Masterpieces, leave '''Texture Cache Accuracy''' on '''Fast''', and '''EFB Copies''' on '''Textures''' to gain a lot of FPS.|tester=Mangaman1001}}
{{testing/entry|revision=4.0-7133|OS=Windows 10 x64|CPU=AMD A10-5750M @ 2.5GHz|GPU=AMD Radeon HD 8650G|result=Runs very quickly and looks great at 2x resolution with the HD retexture pack. Green bar appears in classic mode. Slowdowns during combat with 3 or 4 opponents.|tester=StardustGogeta}}
{{testing/entry|revision=4.0-7133|OS=Windows 10 x64|CPU=AMD A10-5750M @ 2.5GHz|GPU=AMD Radeon HD 8650G|result=Runs very quickly and looks great at 2x resolution with the HD retexture pack. Green bar appears in classic mode. Slowdowns during combat with 3 or 4 opponents.|tester=StardustGogeta}}
{{testing/entry|revision=4.0-4963|OS=Linux Ubuntu 14.04 x86_64|CPU=AMD A10-5800K|GPU=AMD Radeon HD 7660D|result=Full Speed! (60FPS with drops to 50 on 3-4 player battles), PAL Version has broken cutscenes as of {{revision|4.0-2005}}, haven't tested {{revision|4.0-4963}} on PAL version as I don't own the game)|tester=iBloodLust}}
{{testing/entry|revision=4.0-4963|OS=Linux Ubuntu 14.04|CPU=AMD A10-5800K|GPU=AMD Radeon HD 7660D|result=Full Speed! (60FPS with drops to 50 on 3-4 player battles), PAL Version has broken cutscenes as of {{revision|4.0-2005}}, haven't tested {{revision|4.0-4963}} on PAL version as I don't own the game)|tester=iBloodLust}}
{{testing/end}}
{{testing/end}}