Pokémon Colosseum: Difference between revisions

Jump to navigation Jump to search
m (Text replacement - " x86" to "")
(Rearranged the problems section and added EFB to RAM.)
Line 34: Line 34:


== Problems ==
== Problems ==
=== Crash on the MAC OS X Build ===
After visiting Mt. Battle for the first time, entering a trainer battle will cause a crash just before the opposing trainer's Pokémon are loaded.
=== PAL Crashes ===
When playing the Arena mode in the PAL version, a crash can occur when attempting to register the Pokémon from Story mode to play later in the Colosseum mode.
=== Illegible Text ===
=== Illegible Text ===
Text is not legible. This can be corrected by enabling Safe Texture Cache.
Text is not legible. This can be corrected by enabling Safe Texture Cache.
=== Textures Randomly Are Incorrect and Strange Buffer Behavior ===
Seemingly at random, textures on 3D models and skyboxes are wrong or missing. Below are pictures of what can happen. Although unconfirmed, it seems turning off Store EFB Copies to Texture Only fixes the issue.
{{image|Pokemon Colosseum Error 1.png|Espeon doesn't have a black mask over its mouth normally}}
{{image|Pokemon Colosseum Error 2.png|Lombre's eyes are missing}}
{{image|Pokemon Colosseum Error 3.png|Misdreavous shouldn't be in the sky|br}}


=== GCN-GBA Connectivity ===
=== GCN-GBA Connectivity ===
Line 48: Line 48:
=== GBA Controller ===
=== GBA Controller ===
If a GBA is selected for any of the ports except port 1 before the game is started, the emulator will ignore port 1 GameCube controller inputs. To fix, just set the ports to '''None''' before starting the game. It can be re-enabled once the game prompts you to if the user decides to try the GCN-GBA hook-up features without any ignored inputs.
If a GBA is selected for any of the ports except port 1 before the game is started, the emulator will ignore port 1 GameCube controller inputs. To fix, just set the ports to '''None''' before starting the game. It can be re-enabled once the game prompts you to if the user decides to try the GCN-GBA hook-up features without any ignored inputs.
=== Crash on the MAC OS X Build ===
After visiting Mt. Battle for the first time, entering a trainer battle will cause a crash just before the opposing trainer's Pokémon are loaded.
=== PAL Crashes ===
When playing the Arena mode in the PAL version, a crash can occur when attempting to register the Pokémon from Story mode to play later in the Colosseum mode.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|efb2texonly              = Off
|efb2texonlynotes          = Corrects random texture errors
|accuratetexturecache      = Position 1 (Safe)
|accuratetexturecache      = Position 1 (Safe)
|accuratetexturecachenotes = Corrects illegible text
|accuratetexturecachenotes = Corrects illegible text