Progress Continues
We've already had 21656 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Super Mario Strikers: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 22: | Line 22: | ||
The loading animation requires RealXFB to display properly. Refer to the video and image below for comparison. | The loading animation requires RealXFB to display properly. Refer to the video and image below for comparison. | ||
{{VideoGallery|vid1=YvzzeomJ_t8|cap1=Missing Load Animation No XFB at 1.47sec}}{{image}} | {{VideoGallery | ||
|vid1=YvzzeomJ_t8|cap1=Missing Load Animation No XFB at 1.47sec}}{{image | |||
}} | |||
=== {{s}} Weapon/Bowser Shadows {{/s}} === | === {{s}} Weapon/Bowser Shadows {{/s}} === | ||
Many of the non-character dynamic objects will have flickering shadows. They require zfreeze to display correctly, a feature that Dolphin currently does not emulate. See {{issue|6423 | Many of the non-character dynamic objects will have flickering shadows. They require zfreeze to display correctly, a feature that Dolphin currently does not emulate. See {{issue|6423}}. Fixed by {{revision|4.0-5279}}. | ||
== Configuration == | == Configuration == |