Super Mario Strikers: Difference between revisions

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m (Reverted edits by Lucario (talk) to last revision by Kolano)
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The loading animation requires RealXFB to display properly. Refer to the video and image below for comparison.
The loading animation requires RealXFB to display properly. Refer to the video and image below for comparison.


{{VideoGallery|vid1=YvzzeomJ_t8|cap1=Missing Load Animation No XFB at 1.47sec}}{{image}}
{{VideoGallery
 
|vid1=YvzzeomJ_t8|cap1=Missing Load Animation No XFB at 1.47sec}}{{image
}}
=== {{s}} Weapon/Bowser Shadows {{/s}} ===
=== {{s}} Weapon/Bowser Shadows {{/s}} ===
Many of the non-character dynamic objects will have flickering shadows.  They require zfreeze to display correctly, a feature that Dolphin currently does not emulate. See {{issue|6423|fixed}}. Fixed by {{revision|4.0-5279}}.
Many of the non-character dynamic objects will have flickering shadows.  They require zfreeze to display correctly, a feature that Dolphin currently does not emulate. See {{issue|6423}}. Fixed by {{revision|4.0-5279}}.


== Configuration ==
== Configuration ==