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Mario Party 7: Difference between revisions
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{{testing/entry|revision=7579|OS=Windows 7|CPU=Intel Core 2 Duo E8500 @ 3.16GHz|GPU=ATI Radeon HD 4800|result=Plays perfect until it stutters to freeze every few hours; restart|tester=crackerjax}} | {{testing/entry|revision=7579|OS=Windows 7|CPU=Intel Core 2 Duo E8500 @ 3.16GHz|GPU=ATI Radeon HD 4800|result=Plays perfect until it stutters to freeze every few hours; restart|tester=crackerjax}} | ||
{{testing/entry|revision=3.0-787|OS=Windows 7|CPU= Intel Core i5-2450m @ 2.5GHz|GPU=Intel HD Graphics 3000|result= Runs very smoothly at 49-60FPS|tester=ACE014}} | {{testing/entry|revision=3.0-787|OS=Windows 7|CPU= Intel Core i5-2450m @ 2.5GHz|GPU=Intel HD Graphics 3000|result= Runs very smoothly at 49-60FPS|tester=ACE014}} | ||
{{testing/entry|revision=3.5|OS=Windows XP|CPU=Intel Core 2 Duo E4400 @ 2GHz|GPU=ATI Radeon HD 4650|result=Almost perfect! The game runs very smooth on the map/"Game Board" (At 50-60FPS and 90% to 100% (Speed)). During some minigames, the speed may drastically drops, mainly those where there are many objects (Speed goes to 67% -> 85, and the FPS to 36 -> 50), but keeps a lot playable.|tester=DmitryN}} | |||
{{testing/entry|revision=3.5-1662|OS=Windows 7|CPU=Intel Core 2 Quad Q9550 @ 2.8GHz|GPU=ATI Radeon HD 5850|result=Perfect 50FPS(PAL), netplay (4 players) with no desync (buffer=2)|tester=Mals1}} | {{testing/entry|revision=3.5-1662|OS=Windows 7|CPU=Intel Core 2 Quad Q9550 @ 2.8GHz|GPU=ATI Radeon HD 5850|result=Perfect 50FPS(PAL), netplay (4 players) with no desync (buffer=2)|tester=Mals1}} | ||
{{testing/end}} | {{testing/end}} | ||