Progress Continues
We've already had 21604 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Mario Kart Wii: Difference between revisions
Jump to navigation
Jump to search
Line 21: | Line 21: | ||
A transparent blue box in the top-left corner of the race screen can appear if you have XFB enabled before starting Mario Kart Wii. Don't have XFB enabled before starting Mario Kart Wii. | A transparent blue box in the top-left corner of the race screen can appear if you have XFB enabled before starting Mario Kart Wii. Don't have XFB enabled before starting Mario Kart Wii. | ||
{{image|Dolphin_Mario_Kart_Wii_OpenGL_Blue_Box.jpg|Blue box|br}} | {{image|Dolphin_Mario_Kart_Wii_OpenGL_Blue_Box.jpg|Blue box|br}} | ||
=== Mii's Faces === | === Mii's Faces === | ||
Line 34: | Line 31: | ||
=== {{s}}Ghosts Desyncing{{/s}} === | === {{s}}Ghosts Desyncing{{/s}} === | ||
Ghosts become desynced on almost all tracks, usually after a jump. They'll RAM into walls, go the wrong way, or just drive endlessly off cliffs. There is no known solution at this time. The tracks "SNES Mario Circuit 3" and "Mario Circuit" are unaffected, because the track is flat. See {{issue|3122}}. Fixed with {{revision|4.0-2729}}. | Ghosts become desynced on almost all tracks, usually after a jump. They'll RAM into walls, go the wrong way, or just drive endlessly off cliffs. There is no known solution at this time. The tracks "SNES Mario Circuit 3" and "Mario Circuit" are unaffected, because the track is flat. See {{issue|3122}}. Fixed with {{revision|4.0-2729}}. | ||
=== {{s}}Lens Flare Effect{{/s}}=== | |||
If '''EFB Copies to Texture Only''' is set lens flare effects are not emulated. Disabling '''EFB Copies to Texture Only''' makes the lens flare appear as it should. If D3D is used, and disable '''EFB Copies to Texture Only''' so that the lens flare appears, crashes may occur on some tracks. '''EFB Copies to Texture Only''', while breaking the lens flare, will not crash on those tracks. OpenGL is immune to the crashes regardless of settings. See {{issue|6923}}. Fixed by {{revision|4.0-8258}}. | |||
=== {{s}}Cache Display Lists{{/s}} === | === {{s}}Cache Display Lists{{/s}} === |