Pokémon Channel: Difference between revisions

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'''''Pokémon Channel''''', released in Japan as ''Pokémon Channel ~Together With Pikachu!~'' (ポケモンチャンネル ~ピカチュウといっしょ!~ ''Pokémon Channeru ~Pikachū to Issho!~'') is a virtual pet video game for the [[GameCube]] developed by Ambrella. Its focus is the adventures the player has with Pikachu, most of them involving a new television network. The game can be considered as the spiritual sequel to [[wikipedia:Hey You, Pikachu!|Hey You, Pikachu!]].
'''''Pokémon Channel''''', released in Japan as ''Pokémon Channel ~Together With Pikachu!~'' (ポケモンチャンネル ~ピカチュウといっしょ!~ ''Pokémon Channeru ~Pikachū to Issho!~'') is a virtual pet video game for the [[GameCube]] developed by Ambrella. Its focus is the adventures the player has with Pikachu, most of them involving a new television network. The game can be considered as the spiritual sequel to [[wikipedia:Hey You, Pikachu!|Hey You, Pikachu!]].


== Patches ==
== Emulation Information ==
 
=== Misaligned Fonts ===
Fonts may escape the dialogs that are intended to contain them. This is likely due to inaccuracies in fonts distributed with Dolphin compared to those on a real GameCube. This can be addressed by using a real GameCube bios dump, or extracting the fonts from such a dump. Refer {{issue|8653}}.
 
== Problems ==
=== Programs and Painting ===
'''EFB Copies to Texture Only''' must be disabled for programs and painting to work.
 
== Enhancements ==
=== 16:9 Aspect Ratio (Widescreen) AR Codes ===
=== 16:9 Aspect Ratio (Widescreen) AR Codes ===
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1933] ====
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1933] ====
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VH31-AC8N-EU062
VH31-AC8N-EU062
615Y-U2BA-DH1RM</pre>
615Y-U2BA-DH1RM</pre>
== Problems ==
=== Programs and Painting ===
'''EFB Copies to Texture Only''' must be disabled for programs and painting to work.
=== Misaligned Fonts ===
Fonts may escape the dialogs that are intended to contain them. This is likely due to inaccuracies in fonts distributed with Dolphin compared to those on a real GameCube. This can be addressed by using a real GameCube bios dump, or extracting the fonts from such a dump. Refer {{issue|8653}}.


== Configuration ==
== Configuration ==