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Tales of Symphonia: Difference between revisions
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== Enhancements == | == Enhancements == | ||
=== HD Textures === | |||
Pack here: [https://forums.dolphin-emu.org/Thread-tales-of-symphonia-high-res-textures] | |||
=== Reduce Double Image === | === Reduce Double Image === | ||
The game utilizes a blur technique as a "focus effect". During normal top-down gameplay, anything in the center of the screen is clear, but the edges are distorted and duplicated. If the camera angle moves down to the character's level, the effect becomes a distance blur. This is not a problem with Dolphin - this is an actual game effect that the developers intended and is present on console. But at the higher resolutions Dolphin is capable of it can be very annoying. | The game utilizes a blur technique as a "focus effect". During normal top-down gameplay, anything in the center of the screen is clear, but the edges are distorted and duplicated. If the camera angle moves down to the character's level, the effect becomes a distance blur. This is not a problem with Dolphin - this is an actual game effect that the developers intended and is present on console. But at the higher resolutions Dolphin is capable of it can be very annoying. |