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Donkey Kong Country Returns: Difference between revisions
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On Direct3D backend, this issue can be fixed by disabling '''Scaled EFB Copy'''(which will still make Diddy/Donkey Kong low-res) or by playing the game in native resolution. | On Direct3D backend, this issue can be fixed by disabling '''Scaled EFB Copy'''(which will still make Diddy/Donkey Kong low-res) or by playing the game in native resolution. | ||
{{revision|4.0- | {{revision|4.0-9142}} introduced a '''partial fix'''. Diddy and Donkey Kong will no longer flicker or become invisible when using the OpenGL backend. In this case, using '''Store EFB Copies to Texture Only''' is no longer necessary. The problem still occurs on the Direct3D backend. | ||
=== Trouble Connecting 2nd Wiimote === | === Trouble Connecting 2nd Wiimote === |