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Fire Emblem: Path of Radiance: Difference between revisions
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(Moved the Texture Filtering Problem to under the "Problems" header) |
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== Problems == | == Problems == | ||
== Enhancements == | |||
=== Texture Filtering === | === Texture Filtering === | ||
Forced Texture Filtering can cause odd lines in the faces of characters; it should not be used for this game. Anisotropic Filtering will cause the same issue in D3D. | Forced Texture Filtering can cause odd lines in the faces of characters; it should not be used for this game. Anisotropic Filtering will cause the same issue in D3D. | ||
=== Widescreen Patch === | === Widescreen Patch === |