Pokémon Colosseum: Difference between revisions

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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=5.0|OS=macOS 10.11.6|CPU=Intel Core i5-2400 @ 3.10GHz|GPU=AMD Radeon 6970M|result=Positive: 25-30FPS. Near perfect emulation from the beginning to the end of the story mode.|tester=Siilver777}}
{{testing/entry|revision=3661|OS=Windows|CPU=Intel Core 2 Duo @ 2.2GHz|GPU=NVIDIA GeForce 8600 GT|result=[http://www.youtube.com/watch?v=h18pCBy4NG0 Pokémon Colosseum (NTSC) on Dolphin Emulator R3661]|tester=grreatpets}}
{{testing/entry|revision=3661|OS=Windows|CPU=Intel Core 2 Duo @ 2.2GHz|GPU=NVIDIA GeForce 8600 GT|result=[http://www.youtube.com/watch?v=h18pCBy4NG0 Pokémon Colosseum (NTSC) on Dolphin Emulator R3661]|tester=grreatpets}}
{{testing/entry|revision=6117|OS=Windows 7|CPU=Intel Core i7-930 @ 2.8GHz|GPU=NVIDIA GeForce GTX 480|result=Positive: 20-30FPS, slowdown when sending Pokémon out, With DX11 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, 1920x1080, mode|tester=Timmy112}}
{{testing/entry|revision=6117|OS=Windows 7|CPU=Intel Core i7-930 @ 2.8GHz|GPU=NVIDIA GeForce GTX 480|result=Positive: 20-30FPS, slowdown when sending Pokémon out, With DX11 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, 1920x1080, mode|tester=Timmy112}}
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{{testing/entry|revision=4.0-6029|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=NVIDIA GeForce 610M|result=Tested GBA-GCN emulation specifically. VBA-M needed to import battery (save file) as the Ruby/Sapphire/Emerald/FireRed/LeafGreen ROM was loaded and running in order for Dolphin to read the GBA save (could just be a bug with VBA-M). 60FPS.|tester=Wildgoosespeeder}}
{{testing/entry|revision=4.0-6029|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=NVIDIA GeForce 610M|result=Tested GBA-GCN emulation specifically. VBA-M needed to import battery (save file) as the Ruby/Sapphire/Emerald/FireRed/LeafGreen ROM was loaded and running in order for Dolphin to read the GBA save (could just be a bug with VBA-M). 60FPS.|tester=Wildgoosespeeder}}
{{testing/entry|revision=4.0-7495|OS=Windows 10|CPU=Intel Core i7-4790K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|result=Constant 30FPS on a 30Hz screen at 720p w/ VSync with settings like AA and Anisotropic filtering turned up.|tester=Different55}}
{{testing/entry|revision=4.0-7495|OS=Windows 10|CPU=Intel Core i7-4790K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|result=Constant 30FPS on a 30Hz screen at 720p w/ VSync with settings like AA and Anisotropic filtering turned up.|tester=Different55}}
{{testing/entry|revision=5.0|OS=Mac OS X 10.11.6|CPU=Intel Core i5-2400 @ 3.1GHz|GPU=AMD Radeon 6970M|result=Positive: 25-30FPS. Near perfect emulation from the beginning to the end of the story mode.|tester=Siilver777}}
{{testing/end}}
{{testing/end}}