Kirby 64: The Crystal Shards: Difference between revisions
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== Problems == | == Problems == | ||
{{Problems| | {{Problems|{{#vardefineecho:problems| | ||
=== No Skybox === | === No Skybox === | ||
On the Direct3D backend, the skybox doesn't show during levels. However, it does show the skyboxes during cutscenes and the planet selection screen. The OpenGL backend doesn't have this problem. | On the Direct3D backend, the skybox doesn't show during levels. However, it does show the skyboxes during cutscenes and the planet selection screen. The OpenGL backend doesn't have this problem. | ||
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Audio has slight skipping/crackle issues with the XAudio2 backend. Audio is completely garbled with OpenAL. | Audio has slight skipping/crackle issues with the XAudio2 backend. Audio is completely garbled with OpenAL. | ||
}} | }}}} | ||
== Configuration == | == Configuration == |