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Paper Mario: The Thousand-Year Door: Difference between revisions
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(add d3d12 template, remove settings from config which are defaulted by ini) |
(note that settings are defaulted in their descriptions) |
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== Emulation Information == | == Emulation Information == | ||
=== Requires Bounding Box === | === Requires Bounding Box === | ||
A large portion of this game requires bounding box emulation. Without bounding box emulation, there will be graphical errors, crashes, and other issues throughout the game. It is not recommended to ever disable bounding box emulation while playing this game. | A large portion of this game requires bounding box emulation. Without bounding box emulation, there will be graphical errors, crashes, and other issues throughout the game. It is not recommended to ever disable bounding box emulation while playing this game; Dolphin will enable it by default. | ||
{{Image|TTYD-DisabledBB.png|Disabled Bounding Box (Tube Mode)}} | {{Image|TTYD-DisabledBB.png|Disabled Bounding Box (Tube Mode)}} | ||
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=== Glitched Transitions === | === Glitched Transitions === | ||
Most transition effects will show only garbage. | Most transition effects will show only garbage. '''EFB Copies to Texture Only''' prevents this, and is set by default for this title. | ||
:Note: In some cases the game will actually crash if you have ''EFB Copies to Texture Only'' enabled. | :Note: In some cases the game will actually crash if you have ''EFB Copies to Texture Only'' enabled. |