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Sonic Heroes: Difference between revisions
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
{{Problems/Blurry Distant Textures}} | |||
{{image|Sonic Heroes GPU Decoding Off.jpg|GPU Texture Decoding Off}} | |||
{{image|Sonic Heroes GPU Decoding On.jpg|GPU Texture Decoding On|br}} | |||
=== Controller Issues === | === Controller Issues === | ||
In the multiplayer modes of Sonic Heroes, buttons will act like they were being rapidly pressed in "auto fire" manner, even though they were simply being pressed and held, making it uncomfortable to play. This applies to stick movement as well. On PAL versions of the game, this also happens in the single player, making the game totally unplayable. Fixed by {{revision|4.0-8586}}. | In the multiplayer modes of Sonic Heroes, buttons will act like they were being rapidly pressed in "auto fire" manner, even though they were simply being pressed and held, making it uncomfortable to play. This applies to stick movement as well. On PAL versions of the game, this also happens in the single player, making the game totally unplayable. Fixed by {{revision|4.0-8586}}. |